You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I think there could be significant gains by changing how the chessboard is stored. I remember trying to improve the performance of this, and most of the time is spent on making and undoing moves as you go through the tree. I think performant implementations of this use bitboards ( https://www.chessprogramming.org/Bitboards ). Maybe something to look into.
For the information how the AI works right now, please look at this article.
It would be kinda interesting to research if there are other (faster, more efficient) ways.
And if there are such ways, then we could implement them.
For question or answers to this task, just leave a comment or create a new issue. If there are any other questions or so, please open an issue.
The text was updated successfully, but these errors were encountered: