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rotate z stays the same - turns the tool at the current pose Z axis.
rotate x turns targetPose around the wrist X axis (the wrist bends forward and back around the target point)
rotate y turns taretPose around a vector that is the cross product of handZ and wristX.
The text was updated successfully, but these errors were encountered:
rotate z stays the same - turns the tool at the current pose Z axis.
rotate x turns targetPose around the wrist X axis (the wrist bends forward and back around the target point)
rotate y turns taretPose around a vector that is the cross product of handZ and wristX.
The text was updated successfully, but these errors were encountered: