Game made in a group for U of T Game Development and Design course using unity
Kevin Lee - Story, General Programmer Yanming Mai (Jack) - Gameplay Programmer Maria Bianchi - Level Designer/General Programmer Min Ji Jung - 3D Art and Animation Francesca Puchiele - 3D Art and Animation Fredrik Wegelid - General Programmer Brandon Oliver - Level Designer, General Programmer Stuart Simpson - Level Designer General Programmer
Description: Players have control of a light that causes the environment to animate but will freeze when the light is turned off. Players must use this light to navigate the game and solve puzzles. The final demo which is meant to be played is the one titled LevelUp.
Controls: left mouse click - turn on light cursor - turn camera arrow keys - move player F key - open door/pickup object/ use object