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Change size of module #13
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Hi, you need to change I only ever used a size of 2. I just fixed some places where it was hardcoded. I hope I didn't miss any! It seems to work with other sizes though. |
Changed that value in AbstractMap.cs - which sorted the gizmos, but seems the neighbor preview/ghosts are still 2f it seems. Any idea where that offset might be found? |
Did you pull the commit that I made an hour ago? That one should have fixed it. |
Works like a charm! Thank you very much - for sharing this great project and the quick feedback 👍 |
Hi, I'm trying to use your system with 200x200 blocks. How do I change the size of the gizmos and the ofset the world places the modules with?
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