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Be.Windows.Forms.HexBox.csproj
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Be.Windows.Forms.HexBox.csproj
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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<TargetFrameworks>net7.0-windows</TargetFrameworks>
<LangVersion>10.0</LangVersion>
<ProjectType>Local</ProjectType>
<Platforms>x64</Platforms>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyOriginatorKeyFile>HexBox.snk</AssemblyOriginatorKeyFile>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<RootNamespace>Be.Windows.Forms</RootNamespace>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
<StartupObject>
</StartupObject>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<UseWindowsForms>true</UseWindowsForms>
<ImportWindowsDesktopTargets>true</ImportWindowsDesktopTargets>
<DebugSymbols>true</DebugSymbols>
<Configurations>WinDebug;WinRelease;WinAzureRelease;WinAzureTest</Configurations>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='WinDebug'">
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<DefineConstants>TRACE;DEBUG;WINDOWS</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='WinRelease'">
<DebugType>embedded</DebugType>
<PlatformTarget>x64</PlatformTarget>
<Optimize>true</Optimize>
<DefineConstants>WINDOWS</DefineConstants>
</PropertyGroup>
<!-- Nightly release from Azure-->
<PropertyGroup Condition="'$(Configuration)'=='WinAzureRelease'">
<DebugType>embedded</DebugType>
<PlatformTarget>x64</PlatformTarget>
<Optimize>true</Optimize>
<DefineConstants>WINDOWS;NIGHTLY</DefineConstants>
</PropertyGroup>
<!-- Azure flags allow special code to make tests work on azure since game won't exist there. It should never be used locally -->
<PropertyGroup Condition="'$(Configuration)'=='WinAzureTest'">
<DebugType>embedded</DebugType>
<PlatformTarget>x64</PlatformTarget>
<DefineConstants>WINDOWS;AZURE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Update="BuiltInContextMenu.cs">
<SubType>Component</SubType>
</Compile>
<Compile Update="HexBox.cs">
<SubType>Component</SubType>
</Compile>
<EmbeddedResource Include="HexBox.bmp" />
</ItemGroup>
<PropertyGroup />
<ItemGroup>
<PackageReference Include="Microsoft.DotNet.UpgradeAssistant.Extensions.Default.Analyzers" Version="0.4.421302">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.3" />
</ItemGroup>
</Project>