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Concave Hull JS

Points with concave hull outlined

Calculate a Concave Hull from a set of points in 2D space.

Given a set of points, this code will calculate the points that define a concave polygon that surrounds all of the points. These points will be selected, ordered in a continuous path and returned.

This code follows the algorithm defined by Adriano Moreira and Maribel Yasmina Santos in their paper "Concave Hull: A K-nearest Neighbours Approach For The Computation Of The Region Occupied By A Set Of Points".

Some parts of the algorithm have been adapted to more closely align with JavaScript. Comments are added where the deviations occur.

Thank you to João Paulo Figueira for his article, "The Concave Hull", describing his Python implementation.

In an effort to create an all-in-one library, I have used code available in public forums from other developers. Links are provided where this code appears and I have made an effort to isolate these functions and modify them as little as possible.

Example

Input:

let points = [
  [-0.2, -0.8],
  [ 0.1, -0.8],
  [ 0.5, -0.7],
  [ 0.6, -0.6],
  [-0.5, -0.5],
  [ 0.3, -0.4],
  [-0.6, -0.2],
  [-0.35, -0.18],
  [0.05, -0.2],
  [-0.1, 0.1],
  [-0.6, 0.2],
  [0.05, 0.4],
  [-0.5, 0.5],
  [ 0.5, 0.55],
  [-0.1, 0.7],
  [ 0.2, 0.8]
];

Output with a "k" value of 3:

[
    [ 0.2, 0.8],
    [ 0.5, 0.55],
    [-0.1, 0.1],
    [0.05, -0.2],
    [ 0.3, -0.4],
    [ 0.6, -0.6],
    [ 0.5, -0.7],
    [ 0.1, -0.8],
    [-0.2, -0.8],
    [-0.5, -0.5],
    [-0.6, -0.2],
    [-0.6, 0.2],
    [-0.5, 0.5],
    [-0.1, 0.7],
    [ 0.2, 0.8]
]

Browser Usage

Include the script in the HTML:

<script src="concaveHull.min.js"></script>

Call the calculate function on a set of points:

// Create random points
let points = new Array();
for (let i = 0; i < 60; i++) {
  points.push([Math.random(), Math.random()])
}

// Define your k value
const k = 3;

// Call the calculate() function
let hull = concaveHull.calculate(points, k);

Command Line Usage

NOTE: This is my first NPM package so I'm not sure if all of this is correct!

npm install @markroland/concave-hull
node index.js [input filepath] 

Run as concave-hull. Running chmod +x and npm link may be required for this.

concave-hull [input filepath] 

Optional: Specify an output filepath

concave-hull [input filepath] [output filepath] 

Node Project Usage

const ch = require('./src/concaveHull.js')

let points = [
  [-0.2, -0.8],
  [ 0.1, -0.8],
  [ 0.5, -0.7],
  [ 0.6, -0.6],
  [-0.5, -0.5],
  [ 0.3, -0.4],
  [-0.6, -0.2],
  [-0.35, -0.18],
  [0.05, -0.2],
  [-0.1, 0.1],
  [-0.6, 0.2],
  [0.05, 0.4],
  [-0.5, 0.5],
  [ 0.5, 0.55],
  [-0.1, 0.7],
  [ 0.2, 0.8]
];

let calculated_hull = ch.concaveHull.calculate(points, 3)

console.log(calculated_hull)

License

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

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Calculate a Concave Hull from a set of points in 2D space

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