This project implements a complete prototype of an android board game based on "island settlers" rules in addition to several large-scale expansions (incl. ships, knights, barbarians, and fishing).
The project was redesigned from scratch but inherits skeleton logic & algorithms from our earlier work on
For code further extending our development work here, please credit:
- main application development: Logan Martel and Frederick Parsons
- main graphical resources: Jessica Dorval, and Jenna Mar
- boilerplate: derived from hexagonal-experiments-in-android - which in turn credits Neil Isaac & Adam Garland
- some progress cards & miscellaneous graphics: Abhinav Bhandari, Laily Popal and Philip Modupe