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Pinball

This project was an assignment of the Computer Graphics course at [ITBA] 1 in 2008. See copyright notes at the bottom.

It features a [pinball simulation game] 2 based in Java libraries, namely jMonkeyEngine, the Lightweight Java Game Library, Java3D and JOGL, among others.

See instructions below on how to run.

Features

  • Traditional arcade game where a ball is manipulated on an inclined playfield
  • Plunger that can launch the ball with different impulse (press the space bar to pull)
  • Flippers (press , and . to flip)
  • Ability to hit ground, glass cover, walls and other objects with the ball
  • Bumpers that push the ball away with greater momentum
  • Ramps
  • Magnets that divert ball path
  • One-way paths
  • Tilt (press tab)
  • Score and "lives" display
  • Frames per second (FPS) counter
  • Ability to move camera in the 6 directions of 3D space (press WASDQZ keys)
  • Ability to select 3 different camera angles (press 8 to change)
  • Configurable screen width, height and color depth via pinball.properties file
  • Configurable scene via pinball.x3d file; e.g.: playfield inclination angle
  • Default scene contains pinball machine, floor, walls and ceiling

File contents

  • build: Contains pinball.jar, optional pinball.properties and run scripts
  • build.xml: Apache Ant build file
  • COPYING: GNU General Public License
  • lib: Required external libraries
  • README.markdown: This README file
  • resources: Scene file (pinball.x3d), images (jpg) and sounds (wav)
  • src: Source code, fully written in Java

Program usage

On Linux: (see pinball.sh script)

java -Djava.library.path=lib/lwjgl/native/linux:lib -jar build/pinball.jar resources/pinball.x3d

On Windows: (see pinball.bat script)

java -Djava.library.path=lib/lwjgl/native/win32:lib -jar build/pinball.jar resources/pinball.x3d

On Mac OS X:

java -Djava.library.path=lib/lwjgl/native/macosx:lib -jar build/pinball.jar resources/pinball.x3d

Copyright

Copyright (c) 2008
 - Rafael Martín Bigio <rbigio@itba.edu.ar>
 - Santiago Andrés Coffey <scoffey@itba.edu.ar>
 - Andrés Santiago Gregoire <agregoir@itba.edu.ar>

The following additional provisions apply to third party software
included as part of this product:
 - Java3D library: Copyright (c) 1996-2008 Sun Microsystems, Inc.
   Licensed under the GNU General Public License (GPL), version 2,
   with the CLASSPATH exception. See <http://java3d.java.net/>
 - XJ3D library: Copyright (c) 2001-2007 Web3D Consortium.
   Licensed under the GNU LGPL v2.1. See <http://www.xj3d.org/>
 - jMonkeyEngine library: Copyright (c) 2003-2010 jMonkeyEngine.
   Licensed under the BSD license. See <http://jmonkeyengine.org/>
 - LWJGL library: Copyright (c) 2002-2007 LWJGL Project.
   Licensed under the BSD license. See <http://www.lwjgl.org/>
 - JOGL library: Copyright (c) 2003-2009 Sun Microsystems, Inc.
   Licensed under the BSD license. See <http://java.net/projects/jogl/>
 - JUnit library: Copyright (c) Kent Beck et al.
   Licensed under the Common Public License. See <http://junit.org/>
 - JOrbis library: Copyright (c) 2000 JCraft, Inc.
   Licensed under the GNU LGPL. See <http://www.jcraft.com/jorbis/>

Pinball is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Pinball is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Pinball.  If not, see <http://www.gnu.org/licenses/>.

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Pinball game based in jME, LWJGL and Java3D (Computer Graphics project at itba.edu.ar)

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