Skip to content

A GUI tool for batch baking using the Substance Engine from Allegorithmic

License

Notifications You must be signed in to change notification settings

martindur/substance_bake_tool

Repository files navigation

Substance Bake Tool 0.1

A GUI tool for batch baking using the Substance Engine from Allegorithmic

substance-bake-tool-0.1

Description

The tool is meant to be an easy and quick way to bake multiple files from folders and output to e.g. a designated project directory. It is, more than anything, a pipeline tool.

The tool is brand new, and with limited features and usability. I want to know whether this tool is useful for other productions, as well as potential suggestions on how to improve it for even more efficient usage.

Requirements

  • Python 3.x
  • Substance Automation Toolkit

Usage

  1. Open a console e.g. Terminal(Mac) or Powershell(Win)
  2. Go to the Substance Bake Tool directory
cd find/the/right/dir/substance_bake_tool
  1. Run the bakerGUI.py script.
python3 bakerGUI.py
  1. Copy/Paste your mesh input path and texture output path. As well as locate the sbsbaker.exe(for win) or just sbsbaker(Mac/Linux)

  2. Hit the Save prefs to save the paths.

  3. Bake your stuff!

About

A GUI tool for batch baking using the Substance Engine from Allegorithmic

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages