A GUI tool for batch baking using the Substance Engine from Allegorithmic
The tool is meant to be an easy and quick way to bake multiple files from folders and output to e.g. a designated project directory. It is, more than anything, a pipeline tool.
The tool is brand new, and with limited features and usability. I want to know whether this tool is useful for other productions, as well as potential suggestions on how to improve it for even more efficient usage.
- Python 3.x
- Substance Automation Toolkit
- Open a console e.g. Terminal(Mac) or Powershell(Win)
- Go to the Substance Bake Tool directory
cd find/the/right/dir/substance_bake_tool
- Run the bakerGUI.py script.
python3 bakerGUI.py
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Copy/Paste your mesh input path and texture output path. As well as locate the sbsbaker.exe(for win) or just sbsbaker(Mac/Linux)
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Hit the Save prefs to save the paths.
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Bake your stuff!