- step1 Initializing SDL
- step2 Create Window
- step3 Display the image
- step4 Animation of image rising
- step5 The image is reflected on the wall
- step6 Operate the image with keyboard
- step7 Operate the image with mouse
sdl2, sdl2_image
$ make SRCS=filename.c
$ ./app
I used sdl2nim
not sdl2
.
$ nimble install sdl2nim
compile:
$ make SRCS=filename.nim
$ cargo run --bin stepN