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My SDL2 warehouse

  • step1 Initializing SDL
  • step2 Create Window
  • step3 Display the image
  • step4 Animation of image rising
  • step5 The image is reflected on the wall
  • step6 Operate the image with keyboard
  • step7 Operate the image with mouse

Requires

sdl2, sdl2_image

c

$ make SRCS=filename.c
$ ./app

nim

I used sdl2nim not sdl2.

$ nimble install sdl2nim

compile:

$ make SRCS=filename.nim

rust

$ cargo run --bin stepN

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For personal learning(C, Nim, Rust)

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