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Fix #875 - ES version should be strictly validated
When initializing the context in GLContextImpl.setGLFuncAvailability ES devices must be validated by strictly matching the major version, otherwise on ES3 devices we were mixing ES1 implementation with ES3 contexts, ultimately crashing in a safeguard. Signed-off-by: Brice Figureau <brice@daysofwonder.com>
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Brice Figureau
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Oct 29, 2013
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