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A 2D focused fragment shading language that compiles to GLSL

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spear.rs

I changed my mind and abandoned this project. However, I already took the crates.io name and can't delete crates (see rust-lang/crates.io#166). Sorry to anyone who comes across this project because they wanted the spear name.

I may come back to this later if I change my mind again.

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A 2D focused fragment shading language that compiles to GLSL

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