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Lobby.ts
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Lobby.ts
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class Lobby extends BaseScene implements eui.UIComponent {
public timerView: TimerView;
private nickname;
private avator: eui.Image;
private roomList: eui.List;
private room: eui.Group;
private roomstate: eui.Group;
private p1name: eui.Label;
private isStart = false;
// private sourceArr: any[] = [{ label: "1" }];
private sourceArr: any[] = [];
public static instance;
private loopReqRoomListTimer;
public stack: eui.ViewStack;
public randomviewgroup: eui.Group;
public match: eui.Button;
public creatroom: eui.Button;
public joinroom: eui.Button;
public password: eui.TextInput;
public btn_invite: eui.Image;
public createviewgroup: eui.Group;
public start: eui.Button;
public leave: eui.Button;
public back: eui.Button;
public dialog_waitingmatch: eui.Group;
public waigtingtime010: eui.Image;
public waigtingtime100: eui.Image;
public waigtingtime001: eui.Image;
public cancelwaiting: eui.Button;
public roomShortID: eui.TextInput;
public joinRoomWithID: eui.Button;
public invite: eui.Button;
public constructor() {
super();
Lobby.instance = this;
}
protected partAdded(partName: string, instance: any): void {
super.partAdded(partName, instance);
}
public mvsBind() {
MvsManager.response.joinRoomResponse = this.mvsJoinRoomResponse.bind(this);
MvsManager.response.joinWatchRoomResponse = this.mvsJoinLiveRoomResponse.bind(this);
MvsManager.response.joinRoomNotify = this.mvsJoinRoomNotify.bind(this);
MvsManager.response.leaveRoomNotify = this.mvsLeaveRoomNotify.bind(this);
MvsManager.response.getRoomListExResponse = this.mvsGetRoomListResponse.bind(this);
}
public mvsUnBind() {
MvsManager.response.joinRoomResponse = null;
MvsManager.response.joinRoomNotify = null;
MvsManager.response.joinOverResponse = null;
MvsManager.response.getRoomListExResponse = null;
}
protected childrenCreated(): void {
super.childrenCreated();
this.timerView = new TimerView(this.findChild("dialog_waitingmatch"),
this.findChild("waigtingtime001"),
this.findChild("waigtingtime010"),
this.findChild("waigtingtime100"))
this.nickname = this.findChild("nickname");
this.nickname.text = GameData.userName;
this.avator = <eui.Image>this.findChild("avator");
this.roomList = <eui.List>this.findChild("roomList");
ListViewUtil.initListView(this.room, this.roomList, this.sourceArr, ListViewImageItem);
this.password.text = Math.floor((Math.random() * 1000000) + 1) + "";//生成随机短号
try {
getWxUserInfo(function (userinfo) {
try {
this.nickname.text = userinfo.nickName;
this.loadAvatar(userinfo.avatarUrl);
console.log("get wx.userinfo success ", JSON.stringify(userinfo));
window["mta"].Event.stat("user", { 'auth': 'ok' });
} catch (error) {
console.warn('[WARN] fail,get wx.userinfo,' + JSON.stringify(error));
window["mta"].Event.stat("user", { 'auth': ("exception:" + JSON.stringify(error)) });
}
}.bind(this));
} catch (error) {
console.log('[INFO] e' + error);
}
// getWxShareInfo(GameData.shareTicket, function (res) {
// console.log('[INFO] getWxShareInfo res:' + JSON.stringify(res));
// });
this.isLuancherFromInvate();
}
private isLuancherFromInvate() {
if (window["wx"]) {
var options = getLaunchOptionsSync();
if (options && JSON.stringify(options.query) != "{}") {
// GameData.query = options.query;
Toast.show("从微信邀请启动");
SceneManager.showScene(Invite, options.query);
}
// console.log("GameData.query :" + GameData.query + " tosjon:" + JSON.stringify(GameData.query));
}
}
private onWXShow = function (key, res) {
console.log('[INFO] onDispatch '+ JSON.stringify(res));
SceneManager.showScene(Invite, res);
}.bind(this);
protected onShow() {
this.mvsBind();
console.log('[INFO] Lobby.onShow');
NetWorkUtil.instance.addEventListener(this.onWXShow, "showFromInvite");
}
protected onHide() {
this.timerView.stop();
console.log("hide");
this.mvsUnBind();
if (this.loopReqRoomListTimer) {
clearInterval(this.loopReqRoomListTimer);
this.loopReqRoomListTimer = null;
}
NetWorkUtil.instance.removeEventListener(this.onWXShow, "showFromInvite");
}
public joinRoomRandom() {
console.log('[room join random]: ' + this.nickname.text);
MvsManager.getInstance().joinRandomRoom(GameData.MAX_PLAYER, this.nickname.text);
setTimeout(function () {
MvsManager.getInstance().leaveRoom("");
Toast.show("开始单机游戏");
Login.startSingleGame();
}.bind(this), 3000);
}
public mvsJoinRoomNotify(userInfo): void {
console.log('[room join notify]: ' + JSON.stringify(userInfo));
GameData.setType(Number(userInfo.userId));
GameData.initPlayer(GameData.p1, GameData.userName, GameData.userId, GameData.avatarUrl);
GameData.initPlayer(GameData.p2, GameData.userName, GameData.userId, GameData.avatarUrl);
this.startGame(false);
}
public mvsJoinRoomResponse(status, userInfoList, roomInfo): void {
if (NetWorkUtil.checkStatsEeception(status)) {
return;
}
console.log('[room join rsp]: ' + JSON.stringify(userInfoList));
GameData.roomId = roomInfo.roomId || roomInfo.roomID;
if (userInfoList && userInfoList.length > 0) {
Toast.show("匹配成功");
setTimeout(function () {
var userInfo = userInfoList[0];
//再前2个人之后进入房间的用户为观战者
GameData.setType(userInfoList.length > 1 ? -1 : Number(userInfo.userId));
GameData.initPlayer(GameData.p1, GameData.userName, GameData.userId, GameData.avatarUrl);
GameData.initPlayer(GameData.p2, GameData.userName, GameData.userId, GameData.avatarUrl);
this.startGame(false);
this.roomstate.visible = false;
}.bind(this), 1000)
} else {
if (this.roomstate.visible == true) {
Toast.show("创建房间成功,等待其他玩家加入");
this.p1name.text = GameData.userName;
}
}
}
public mvsJoinLiveRoomResponse(rsp: MVS.MsJoinWatchRoomRsp): void {
var msg = "加入观战房间失败";
if (rsp.status == 200) {
msg = "加入观战房间成功";
GameData.setType(-1);
GameData.initPlayer(GameData.p1, GameData.userName, GameData.userId, GameData.avatarUrl);
GameData.initPlayer(GameData.p2, GameData.userName, GameData.userId, GameData.avatarUrl);
this.startGame(false, 1, true);
this.roomstate.visible = false;
MvsManager.getInstance().setLiveOffSet(-1);
}
Toast.show(msg + " errcode" + rsp.status);
}
public joinOver() {
MvsManager.getInstance().joinOver("");
}
public startGame(isSingleModel, delay?: number, isLive?: boolean) {
if (this.isStart) {
return;
}
this.isStart = true;
Delay.run(function () {
this.timerView.stop();
SceneManager.showScene(Game, { "isSingleModel": (isSingleModel ? isSingleModel : false), "isLive": (isLive ? isLive : false) });
this.hideAllRoomView();
this.joinOver();
this.isStart = false;
}.bind(this), delay ? delay : 300);
}
public mvsLeaveRoomNotify(leaveRoomInfo) {
let lUserId = leaveRoomInfo.userId;
Toast.show(lUserId + "离开了房间");
NetWorkUtil.dispatchEvent(NetWorkUtil.LEAVE_ROOM_NOTIFY);
}
private loadAvatar(url: any) {
let imageLoader: egret.ImageLoader = new egret.ImageLoader();
imageLoader.crossOrigin = "anonymous";
imageLoader.addEventListener(egret.Event.COMPLETE, function (event: egret.Event) {
let imageLoader = <egret.ImageLoader>event.currentTarget;
let texture = new egret.Texture();
texture._setBitmapData(imageLoader.data);
this.avator.texture = texture;
// this.avatarBmp = new egret.Bitmap(texture);
// this.avatarBmp.width = 100;
// this.avatarBmp.height = 100;
// this.avator.addChild(this.avatarBmp);
}, this);
imageLoader.load(url);
}
public getRoomList() {
let result = MvsManager.getInstance().getRoomList(new MsRoomFilter(8, 0, 1, ""));
}
public mvsGetRoomListResponse(roomListExInfo) {
ArrayUtil.clear(this.sourceArr);
for (var i = 0; i < roomListExInfo.roomAttrs.length; i++) {
this.sourceArr.push({ label: roomListExInfo.roomAttrs[i].roomID });
}
(<any>this.roomList.dataProvider).refresh();
}
public hideAllRoomView() {
var stack: any = this.findChild("stack");
stack.selectedIndex = 0;
this.room.visible = false;
this.roomstate.visible = false;
clearInterval(this.loopReqRoomListTimer);
this.loopReqRoomListTimer = null;
}
public getPassWord(): string {
return (this.roomShortID.text && this.roomShortID.text.length > 0) ? this.roomShortID.text : this.password.text;
}
public creatARoom() {
var stack: any = this.findChild("stack");
stack.selectedIndex = 1;
let createInfo = new MsCreateRoomInfo("roomName", 8, 0, 1, 1, "");
let userProfile = GameData.userName;
let result = MvsManager.getInstance().createRoom(createInfo, userProfile, new MVS.MsWatchSet(100000, 4, 6000, false));
if (result != 0) {
Toast.show("已经创建了房间 " + createInfo.canWatch);
} else {
Toast.show("已经创建了房间 " + createInfo.canWatch);
}
this.roomstate.visible = true;
}
public joinRoomWithPassWord() {
//var tags = [{title:"Matchvs"}]; //用户自定义
var maxPlayer = 2;
var mode = 0;
var canwatch = 1;
let userProfile = GameData.userName + "";
var tags = { key: this.getPassWord() };
var matchinfo = new MsMatchInfo(maxPlayer, mode, canwatch, tags);
let result = MvsManager.getInstance().joinRoomWithProperties(matchinfo, userProfile);
if (result != 0) {
Toast.show("已经创建了房间 ");
} else {
Toast.show("创建房间成功 ");
var stack: any = this.findChild("stack");
stack.selectedIndex = 1;
this.roomstate.visible = true;
}
}
public onClick(name: string, v: egret.DisplayObject) {
let stack: any;
var loopReqRoomListFunc = function () {
this.getRoomList();
}.bind(this);
switch (name) {
case "back":
SceneManager.back();
MvsManager.getInstance().logout("");
break;
case "start":
Toast.show("再等一人,自动开始");
break;
case "creatroom":
this.creatARoom();
break;
case "joinRoomWithID":
this.joinRoomWithPassWord();
break;
case "joinroom":
stack = this.findChild("stack");
stack.selectedIndex = 1;
this.getRoomList();
this.room.visible = true;
if (this.loopReqRoomListTimer == null) {
loopReqRoomListFunc();
this.loopReqRoomListTimer = setInterval(loopReqRoomListFunc, 3000);
}
break;
case "leave":
this.hideAllRoomView();
MvsManager.getInstance().leaveRoom("");
break;
case "match":
this.timerView.start();
this.joinRoomRandom();
break;
case "cancelwaiting":
this.timerView.stop();
MvsManager.getInstance().leaveRoom("cancle");
break;
case this.invite.name:
together("等你来战斗" + this.getPassWord(), "password=" + this.getPassWord());
break;
case this.btn_invite.name:
SceneManager.showScene(Invite);
break;
}
return true;
}
}