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Technical Update (v0.6.0) #17

Merged
merged 134 commits into from
May 8, 2020
Merged

Technical Update (v0.6.0) #17

merged 134 commits into from
May 8, 2020

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matcracker
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@matcracker matcracker commented Apr 11, 2020

Introductory notes

  • This update is recommended because it contains many improvements and bug fixes.
  • The update is backward compatible with v0.5.x
  • If you are already using BedcoreProtect v0.5.x and you upgrade to v0.6.0, you will notice a message of database upgrading. Don't worry, that's normal. It's the patch manager process that updates the database tables for the new version. If during the process you got a crash, please open a issue here!

Changelog (Last update: 08/05/2020)

The update is not finished yet and the changelog could be updated in any time.

Features

  • Added /bcp undo command (Permission: bcp.subcommand.undo). Allows to undo the last rollback/restore.
  • Now block restrictions works. So, is now possible to include/exclude certain blocks during a rollback or a lookup.
  • When a player spawn an entity through a spawn egg is now logged.
  • When a entity dies due to a block (e.g. fire, lava, etc...) is now logged.
  • When a player ignites a TNT is now logged.
  • Code analyzed with PHPStan level 8.

Improvements

  • With SQLite the data will be saved every 5 minutes (same as worlds) instead of 5 hours.
  • Re-wrote query execution code getting a speed up!
  • Most of queries when executed are now scheduled in order by preventing missing or wrong logs.
  • Improved the QueryGenerator execution.
  • Improved painting break tracking.
  • Removed tiles when rollback placed blocks.
  • General minor improvements.

Changes

  • The patch manager is now able to patch a different numbers of patches for each database type.
  • From now in the database version of status command (/bcp status) will be applied a suffix indicating if the current database version is backward compatible.
    (e.g. - Database version: v0.6.1 (Backward Compatible))
  • Default SQLite database file name is now logs.db. (This change is backward compatible)

Bug fixes

  • Fixed Logging blocks when they should not. #9
  • Fixed High Resource Usage #12
  • Fixed an issue not allowing inspector to getting logs of the replaced block.
  • Fixed crash during the rollback of entities.
  • Fixed possible issue with command permission check order.
  • Fixed order of plugin data folder creation.
  • Fixed wrong position calculation of liquid tracking.
  • Fixed correct meta value (damage) when placing block.
  • Fixed wrong restore of bed and doors when placed.
  • Fixed duplicated door log when breaking.
  • Fixed block burning rollback not correctly working some times.
  • Fixed purge command not correctly working on SQLite.
  • Fixed excessive log during inventory transaction.
  • Fixed database file creation on start-up not taking the choosed file name in the config.
  • Fixed possibles crashes relative to null values while tracking.
  • When rollback an area containing blocks with light source, the light will try to be updated. (This avoid empty light areas)
  • Don't log anymore players when they die. It causes a crash while rollback.

@matcracker matcracker marked this pull request as ready for review May 8, 2020 18:05
@matcracker matcracker merged commit af4634d into stable May 8, 2020
@matcracker matcracker moved this from In progress to Done in Release 1.0.0 May 9, 2020
@maxicode2 maxicode2 mentioned this pull request May 22, 2020
@vkamz597 vkamz597 mentioned this pull request Jun 27, 2023
@vkamz597 vkamz597 mentioned this pull request Nov 15, 2023
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High Resource Usage Logging blocks when they should not.
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