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[M3][Color] Updated material color utilities library implementation.
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PiperOrigin-RevId: 482498574
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Material Design Team authored and paulfthomas committed Oct 21, 2022
1 parent 6cf56a5 commit f0e5bda
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Showing 9 changed files with 1,236 additions and 695 deletions.
76 changes: 21 additions & 55 deletions lib/java/com/google/android/material/color/utilities/Blend.java
Expand Up @@ -17,7 +17,6 @@
package com.google.android.material.color.utilities;

import static androidx.annotation.RestrictTo.Scope.LIBRARY_GROUP;
import static java.lang.Math.min;

import androidx.annotation.RestrictTo;

Expand All @@ -27,10 +26,7 @@
* @hide
*/
@RestrictTo(LIBRARY_GROUP)
public final class Blend {
private static final float HARMONIZE_MAX_DEGREES = 15.0f;
private static final float HARMONIZE_PERCENTAGE = 0.5f;

public class Blend {
private Blend() {}

/**
Expand All @@ -45,12 +41,12 @@ private Blend() {}
public static int harmonize(int designColor, int sourceColor) {
Hct fromHct = Hct.fromInt(designColor);
Hct toHct = Hct.fromInt(sourceColor);
float differenceDegrees = MathUtils.differenceDegrees(fromHct.getHue(), toHct.getHue());
float rotationDegrees = min(differenceDegrees * HARMONIZE_PERCENTAGE, HARMONIZE_MAX_DEGREES);
float outputHue =
MathUtils.sanitizeDegrees(
double differenceDegrees = MathUtils.differenceDegrees(fromHct.getHue(), toHct.getHue());
double rotationDegrees = Math.min(differenceDegrees * 0.5, 15.0);
double outputHue =
MathUtils.sanitizeDegreesDouble(
fromHct.getHue()
+ rotationDegrees * rotationDirection(fromHct.getHue(), toHct.getHue()));
+ rotationDegrees * MathUtils.rotationDirection(fromHct.getHue(), toHct.getHue()));
return Hct.from(outputHue, fromHct.getChroma(), fromHct.getTone()).toInt();
}

Expand All @@ -63,11 +59,12 @@ public static int harmonize(int designColor, int sourceColor) {
* @param amount how much blending to perform; 0.0 >= and <= 1.0
* @return from, with a hue blended towards to. Chroma and tone are constant.
*/
public static int blendHctHue(int from, int to, float amount) {
int ucs = blendCam16Ucs(from, to, amount);
public static int hctHue(int from, int to, double amount) {
int ucs = cam16Ucs(from, to, amount);
Cam16 ucsCam = Cam16.fromInt(ucs);
Cam16 fromCam = Cam16.fromInt(from);
return Hct.from(ucsCam.getHue(), fromCam.getChroma(), ColorUtils.lstarFromInt(from)).toInt();
Hct blended = Hct.from(ucsCam.getHue(), fromCam.getChroma(), ColorUtils.lstarFromArgb(from));
return blended.toInt();
}

/**
Expand All @@ -78,49 +75,18 @@ public static int blendHctHue(int from, int to, float amount) {
* @param amount how much blending to perform; 0.0 >= and <= 1.0
* @return from, blended towards to. Hue, chroma, and tone will change.
*/
public static int blendCam16Ucs(int from, int to, float amount) {
public static int cam16Ucs(int from, int to, double amount) {
Cam16 fromCam = Cam16.fromInt(from);
Cam16 toCam = Cam16.fromInt(to);

float aJ = fromCam.getJStar();
float aA = fromCam.getAStar();
float aB = fromCam.getBStar();

float bJ = toCam.getJStar();
float bA = toCam.getAStar();
float bB = toCam.getBStar();

float j = aJ + (bJ - aJ) * amount;
float a = aA + (bA - aA) * amount;
float b = aB + (bB - aB) * amount;

Cam16 blended = Cam16.fromUcs(j, a, b);
return blended.getInt();
}

/**
* Sign of direction change needed to travel from one angle to another.
*
* @param from The angle travel starts from, in degrees.
* @param to The angle travel ends at, in degrees.
* @return -1 if decreasing from leads to the shortest travel distance, 1 if increasing from leads
* to the shortest travel distance.
*/
private static float rotationDirection(float from, float to) {
float a = to - from;
float b = to - from + 360.0f;
float c = to - from - 360.0f;

float aAbs = Math.abs(a);
float bAbs = Math.abs(b);
float cAbs = Math.abs(c);

if (aAbs <= bAbs && aAbs <= cAbs) {
return a >= 0.0 ? 1 : -1;
} else if (bAbs <= aAbs && bAbs <= cAbs) {
return b >= 0.0 ? 1 : -1;
} else {
return c >= 0.0 ? 1 : -1;
}
double fromJ = fromCam.getJstar();
double fromA = fromCam.getAstar();
double fromB = fromCam.getBstar();
double toJ = toCam.getJstar();
double toA = toCam.getAstar();
double toB = toCam.getBstar();
double jstar = fromJ + (toJ - fromJ) * amount;
double astar = fromA + (toA - fromA) * amount;
double bstar = fromB + (toB - fromB) * amount;
return Cam16.fromUcs(jstar, astar, bstar).toInt();
}
}

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