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Make shaders in Shaders.lua compatibile with ES version of GLSL for m… #1

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merged 1 commit into from Sep 2, 2016

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Skeletonxf
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ES version of GLSL for mobile

this pull request removes all implicit float-int casts and removes all extern initializers in Shaders.lua to make the shaders run without problems on mobile, and does not affect functionality for desktop

…obile

this commit removes all implicit float-int casts and removes all extern initializers to make the shaders run without problems on mobile, and does not affect functionality for desktop
@matiasah matiasah merged commit 6108954 into matiasah:master Sep 2, 2016
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matiasah commented Sep 2, 2016

Thank you for your contribution!

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2 participants