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Process shaders during build #202

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merged 1 commit into from Apr 5, 2024
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xiota
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@xiota xiota commented Apr 5, 2024

Process shaders during build, rather than after install. Fixes #201.

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Tested and it is working well!

@matinlotfali matinlotfali merged commit c3fd30c into matinlotfali:master Apr 5, 2024
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@xiota xiota deleted the pr_shaders branch April 5, 2024 07:32
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xiota commented Apr 9, 2024

I've been reading about cmake, and it might be possible to put the commands directly in add_custom_target (instead of separate add_custom_command). Probably not worth changing now because it is working. But something to consider if the file has to be revised for another reason.

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Thanks for sharing @xiota

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Repeatedly segfaults on load
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