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* Increment 2XP per hour * Add message when pet has levelled up * Add XP-based chance of unalive after 21 days * Introduce ideas of XP freeze at a certain age, influences chance of unalive * Clean up xp-/age-freeze issues * Add constants to internal data, simplify args throughout * Add unalive logic based on xp freeze * Add to unalive logic a multiplier for days since age freeze * Prevent unalive chance going >1 * Update NEWS, README, start 3/5 hungry and happy
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