Releases: matthewkirby/plando-random-settings
Releases · matthewkirby/plando-random-settings
2.2.8
Lots of new things. Its been quite awhile since release. This release features dungeon shortcuts, chest textures, bug fixes and quite a few small enhancements made to the randomizer over the past couple of months.
2.2.4
Bug fix for new users
2.0.2
- Updates to the README
- Removed
skip_child_zelda
from the multiworld override as it is no longer broken - Set up exit code
3
for advanced users to identify an error when running the randomizer - Updated the randomizer version to
6.0.41 R-1
and corrected weight names
Random Settings Generator
Merge pull request #16 from matthewkirby/partialrefactor More CLI options and refactor of generate_plando function
6.0.36 R-1 v1
Bringing up to date with Romans. No weights were changed just settings had names updated.
5.2.119 R-1 v1
The tournament release specifies the version of the rando. If you are casually using the script for rando rando, this is for you.
S2 Tournament - Milk, Milk
Basically the previous release but checks explicitly for dev-R 5.2.117 R-1
https://github.com/Roman971/OoT-Randomizer/tree/b670183e9aff520c20ac2ee65aa55e3740c5f4b4
5.2.100 R-2 v1 - SOLD OUT, SOLD OUT
- Hero mode weight is now 10/90
5.2.87 R-1 v1
5.2.87 R-1 v1 - Cucco, Cucco
skip_child_zelda
added with 50/50 on/off. We will reexamine this weighting before the S2 brackets.- Fixed bug with versioning
5.2.84 R-2 v1 - Skull Token, Skull Token
5.2.84 R-2 v1 - Skull Token, Skull Token
- For LACS and bridge medallions, stones and dungeons, we now have 50% chance for all to be required (6 meds, 3 stones, or 9 dungeon rewards) and 50% chance at variable (1-5 meds, 1-2 stones, 1-8 dungeons)
- Renamed
dungeons
option toany_dungeon
forshuffle_mapcompass
,shuffle_smallkeys
,shuffle_bosskeys
andshuffle_ganon_bosskey
- Added
lacs_tokens
as an option toshuffle_ganon_bosskey
. Renormalized weights- Ganon BK in
any_dungeon
now possible as well - Even probability of: Triforce hunt,
remove
,vanilla
,dungeon
, Keysanity, LACS (dungeon rewards), and LACS Tokens - If Keysanity is chosen, even probability of
keysanity
,overworld
orany_dungeon
- If LACS (dungeon rewards) is chosen, even probability between
lacs_vanilla
,lacs_medallion
,lacs_stone
andlacs_dungeons
- Ganon BK in
fast_bunny_hood
setting added and set to always onshuffle_mapcompass
now includesoverworld
andany_dungeon
and all of the options are equally weighted.- Mask of truth hints are no longer broken, so hint requirements are now back to 12.5/12.5/75 MoT/SoA/Free
- New setting added
shuffle_fortresskeys
is plandod inConditionals.py
to have the same behavior asshuffle_smallkeys
lacs_tokens
is now drawn uniformally from 1-100 by the script (1-50 for co-op)