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godot-hub

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Command line tool to install and use godot versions

Installation

Standalone

Download the appropriate file from the GitHub releases (or artifact from CI) for your desired platform and extract it on some directory available on your $PATH.

As a dotnet tool

You need to have the dotnet CLI installed on your system and the .NET 6.0 Runtime.

From your command line run

dotnet tool install --global godot-hub

or, if you want to use a CI version:

dotnet tool install --global godot-hub --prerelease

Usage

After installing the tool, you can use it from the command line and see what you can do with it:

godot-hub --help # (or godot-hub -h)

Localization

You can help localizing this software by translating the messages in the resx files: a Transifex Project is set up containing the main languages that the software supports. You can also request new languages to be added by using Github Issues using the localization label.

Development

The project is developed using C#, .NET 6.0 and Visual Studio 2022 but it can be also developed using Visual Studio Code or Jetbrains Rider. The only requirement is the .NET 6.0 SDK.

Building the Windows Store version can be built only on Windows and with Visual Studio.