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Matthew Leibowitz edited this page Apr 25, 2019
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Welcome to the Tic-Tac-Toe Workshops!
This is going to be a short, 2-day workshop that helps you get started creating your first real Xamarin app using Xamarin.Forms and .NET.
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Preparation
Get started with a new GitHub repository and an App Center CI pipeline. -
First Page
First look at creating screens with XAML and XAML properties. -
Talking with Code
See how the XAML screen can talk to the code and how the code can interact with the screen. -
Styles
Learn how to change the appearance and behavior of controls from XAML using different types of styles and resources. -
Custom Fonts
Discover how to use custom fonts and how to handle when each platform needs something different. -
Advanced Views
See how to make complex screens through the use of custom controls and layouts, and, work with design-time data. -
Navigation
Have a look at using multiple pages in apps, and ways to get to them. -
Animations
Find ways to make the user experience more fluid with various types of animations and transitions. -
Data Binding
Use data binding to separate view design and business logic. -
Advanced Data Binding
Learn about more advanced data binding concepts, such as command parameters, nested properties and value converters. -
Completing the Game
Add polish to to the game by adding endgame detection, colors and improved navigation. -
Analytics
Improve the feedback from the app by adding crash reporting, error logging and event tracking using the App Center SDK. -
Cloud Data with Cosmos DB
Make use of the Azure Cosmos DB platform to store data generated by the game, and then use that data to improve the user experience. -
Local Data with SQLite
Discover what is required to make use of a local SQLite database on the device to store game information. -
Offline Sync and Xamarin.Essentials
Use Xamarin.Essentials to detect when the internet is not available and then decide when to use a local database or the cloud database, and then make sure the local data gets pushed to the cloud when the internet connection returns. -
Dependency Injection
Make use of dependency injection services to access instances of objects. -
Location Services
Use the GPS and mapping services to enhance the data from the user.