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Crit damage is not calculated correctly #46

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maurezen opened this issue Mar 28, 2019 · 1 comment
Closed

Crit damage is not calculated correctly #46

maurezen opened this issue Mar 28, 2019 · 1 comment

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@maurezen
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At the moment it goes without any knowledge of MegaCrits. Should use getMegaCritDamageMult(critTier).

maurezen added a commit that referenced this issue Mar 28, 2019
crit application function in battlecalc - megacrit-aware weighted crit multiplier
maurezen added a commit that referenced this issue Mar 28, 2019
using new function in automap
maurezen added a commit that referenced this issue Mar 28, 2019
maurezen added a commit that referenced this issue Mar 28, 2019
fixed infinite cycle
(damn I need an IDE)
maurezen added a commit that referenced this issue Mar 28, 2019
megacrit modifier and application
@maurezen
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alright, it's still an order of magnitude off but the crit stuff is pretty much on point.
should probably do #7 next.

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