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Bullet patterns do nothing after instancing #2
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Hi! |
What am I doing wrong? i keep getting this error |
Hey, sorry for the late response. To correct your issue you'll have t register a bullet container (the node that you want to parent all your bullets) via PatternManager.register_bullet_container( node ). It seems I introduced this after the initial commit and forgot to add it to the ReadMe, sorry. |
I'll try it. Thank you! |
and can i remove a screen limit? because i need 1280x720 resolution, but bullets despawning suddenly at right side of screen |
The bullet target (usually the player) should have a grazed function! I made this thinking about the common bullet hell game, but if you don't need this you can remove the code segments related to it. And feel free to change the bullet boundary! It's defined in PatternManager's BOUNDARY_RECT. |
When you just open bullet pattern scene, it works. But if i add it to other project, it do nothing.
How do i should use it properly?
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