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RMXUnity v0.9

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@maxbilbow maxbilbow released this 26 Jul 09:35
· 4 commits to master since this release

Various useful classes for game management.

Includes

• NotificationCenter
• EventListeners
• Singletons
• Advanced Debugging HUD
• Example Scene

Still early days. I've found this quite useful, and cross compatible with various Unity projects, but I'm very open to suggestion.

To get started

  1. Create a new scene
  2. Create a subclass of the abstract AGameController where T is the name of your subclass (see example scene)
  3. Add your GameController class to your scene.
    Done.