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Emulating-TCP_UDP-Client - Protocol Fuzzing

This is a TCP and UDP client that can emulate a network stack client calling a TCP or UDP server. It prompts you on the screen, on the message you want to send to the Server.

config.json provides base configuration for the emulated client, in json format. Current Config parameter takes in

  1. Address - the address of the server, either IP address or hostname or FQDN
  2. Protocol - TCP or UDP
  3. Port - TCP or UDP port

A sampe of config.json is provided as example. Values have to be embedded within the quotes "". You can bake the config into the code but for configuration flexibility, added an external file config.json for configuration parameters.

You can test the GO program without building or installing the binaries, by using go run ./tcpclient.go

Enhancement on version2. Added the func init() which gets loaded after all the imports, for declaration of the config.json variables to be used. The main func main() is loaded after this, client runs in the main package.

The tcp/udp emulated client does similar to what you can do with NetCat utilities except, it does not close the connection (for TCP) after the message is send. NetCat closes the connection immediately after sending the message. Because the NC client closes the connection, you cannot pinpoint what the remote server will do if the session is not closed.

Sample command of NC Establishing tcp port 80 session with content “test out the server” to a remote server.

echo -n "test out the server" | nc -v localhost 80

versus running tcpclient.go with punted text content.

tcpdump on tcp port 80 with snaplength of 1500 for 20 packet, verbose (vvv)

sudo tcpdump -i en0 -vvv -s 1500 -X -c 20 port 80

The differences are highlighted in the tcpdump packet capture. You can view the pcap using wireshark. The connection emulate port 80 but it is not actually sending any HTTP. With tcpclient.go, because the session is preserve, the remote server responded with a HTTP error. A HTTP server will expect HTTP messages. Some HTTP servers from testing, closes the connection upon receiving an invalid message, while others could still be waiting. The former could work to remove exhausting TCP sockets/memory and avoids invalid TCP session dangling, which is a better approach. Testing on HTTP loadbalancer also yield different behaviours out there, most would respond with invalid HTTP message and close the connection, some would not respond (invalid HTTP GET message) but preserve the connection. Again, these are for educational purposes and meant to observe a stack implementation behavior. The tool should not be used for undesirable behavior that affects the normal usage of the Internet.

This demonstrate it is possible to send messages using standard wellknown ports, a firewall could let it through without inspecting further if it is a valid packet. Only parsing it deeper will reveal.

tcpclient.go and tcpserver.go can be used together and you will be able to see the connection flows between the client and the server for educational purposes, all within the same machine.

Numerous help refer and infer including Stackoverflow, @Sean repositories and articles on Internet. Learn about the func init() and how to use it with func main()

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Configurable Emulating Network Client - for protocol fuzzing towards server.

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