Release 17 Preview 1
Pre-release
Pre-release
maxpetul
released this
20 Nov 02:22
·
106 commits
to master
since this release
Download: C3X_R17_Preview_1.zip
New in this version:
- Optimize computation of trade networks
- For details, see the info text file in the Trade Net X folder
- Option to measure turn times
- Zone of control changes
- Allow land-to-sea and sea-to-land attacks, only using bombard stat
- May be lethal
- May be exerted by air units
- Show attack animation even when attacker is not at the top of its stack
- Defensive bombard changes
- May be lethal
- May be performed by air units
- Invisible, undetected units may be made immune
- May be performed multiple times per turn with blitz
- Naval units in a city may perform defensive bombard vs land attackers
- Allow precision strikes to target tile improvements
- Option not to end a unit's turn after it bombards a barricade
- Option to allow bombardment of other improvements on a tile with an occupied airfield
- Option to boost OCN increase from forbidden palaces in non-communal governments
- Fix graphical issues when running on Wine
- Option to allow defensive retreat on water tiles
- Overhaul implementation of shared visibility for simplicity and correctness
- Display total city count (disabled by default, appears on demographics screen)