Releases: mazmazz/SRB2
Releases · mazmazz/SRB2
Deployer Releases - 2020/07/10 C
v2.2.5 release
Deployer Releases - 2020/07/10 B
deployer-20200710b Deployer: Change default package name to TRAVIS_JOB_ID-TRAVIS_COMMIT
Deployer releases 6/9
deployer-20200609 Travis: Fix CCACHE not being restored in OSX
Deployer releases 6/8
Deployer v2 for Travis General build: * OSX: Build all brews ourselves * OSX: Enable caching for brews * OSX: Enable CCACHE * New Windows buildbot Deployments: * Ordered deploying buildbots first * Overhauled DPL variables * Specify asset paths in one variable, delimited by ; * Enabled Github Releases deployment * Dummied out Debian package builds * Added environment targeting for core2 CPU
SRB2 for Web - June 1 2020
Emscripten: Add FWAD file lump support * Make Asyncify toggleable by NOASYNCIFY * Miscellaneous shell improvements
SRB2 for Web - May 29 2020
srb2-web-20200529 Emscripten flush patch cache on level load
SRB2 Emscripten Touch - May 21 2020
emscripten-touch-2020-05-21 Emscripten shell adjustments
Deployer releases 5/20
deployer-2020-05-20 Travis android build
SRB2 Assets v2.2
SRB2_assets_220 Deployer fixes for 2.2.0
SRB2 version 2.1.23a release
No foolin, we've got a new update sure to improve your robo blasting experience!
Major impact changes:
- Fixed savegame issues by changing target platform to Sega Genesis/Megadrive. Run it with an emulator and enjoy saving at any time using savestates!
- Reduced filesize.
This is just a small quality of life update, so no big list of changes. Have at it, and let us know what you think!