A Puzzle Platformer developed using the Godot engine.
After seeing this pixel art tileset and demo from 0x72, I just knew that I wanted to recreate it in the Godot Engine. This game is a puzzle-platformer, where you move around and solve problems by hitting mirrors, switches and fireballs.
This was my first game created using the Godot engine. The Godot engine uses GDScript which is a python-like programming language.
This was a huge learning experience. I’ve learned a lot by creating this game in terms of programming and the Godot engine itself.
Play at Itch.io or NEWGROUNDS
Things I would do differently next project:
- Create a full state machine
- Use global scripts rather then excessive over use of signals
- Name function better
The Controls:
- Arrow keys to move around
- Z - Resets Level
- X - Attack
- C - Jump
- Godot Engine
- Aseprite
- Three playable levels