-
-
Notifications
You must be signed in to change notification settings - Fork 632
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Too many single-type hostile mobs #1699
Comments
update: So I switched the game difficulty in the world.ini file to peaceful then tried to change it back in the in game command console, which didn't change it back. I changed it in the world.ini file but now I just have tons of skeletons spawning and nothing else. |
Wow, that's weird. I haven't seen such behavior; but then I don't use the server on survival. |
Same here. |
Same issue here. Anybody aware of a work around or should monsters just be disabled? |
Yeah I sorta gave up on MCServer because of this. It makes survival no fun at all. Plus I figured out how to get spigot running solid on a RPi 2. |
Send me an email (jonah@jsebean.com) on your Spigot details. I ran a Spigot On Thu, Feb 19, 2015 at 1:53 PM, BlahBlahBlase notifications@github.com
God Bless, |
I believe I have fixed this, but it won't help with existing chunks, it will only affect newly spawned entities. |
Awesome. Thank you much. Will be building now :P On Fri, Feb 20, 2015 at 5:56 PM, Mattes D notifications@github.com wrote:
God Bless, |
That would be the crude AI we have - it simply tells all nearby mobs to go to you no matter what. |
But the wont attack? I thought they use to? On Sat, Feb 21, 2015 at 9:14 AM, Mattes D notifications@github.com wrote:
God Bless, |
The code for attacking is there, but doesn't produce very consistent results. If you stay close to the hostile mob/stay still, they should deal damage? |
Unfortunatly they don't. Anyhow the behaviour ist strange. |
So TLDR: the AI needs a lot of work :P On Sat, Feb 21, 2015 at 1:32 PM, Knochi notifications@github.com wrote:
God Bless, |
@jsebean YES 💃 |
I just build my first MCServer and in the world I generated, the only hostile mobs are creepers, and lots of them. I went into the world.ini and removed creepers from the animals list but now there are no hostile mobs spawning. Is this a common problem?
The text was updated successfully, but these errors were encountered: