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Too many single-type hostile mobs #1699

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BrighBrigh opened this issue Jan 4, 2015 · 16 comments
Closed

Too many single-type hostile mobs #1699

BrighBrigh opened this issue Jan 4, 2015 · 16 comments

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@BrighBrigh
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I just build my first MCServer and in the world I generated, the only hostile mobs are creepers, and lots of them. I went into the world.ini and removed creepers from the animals list but now there are no hostile mobs spawning. Is this a common problem?

@BrighBrigh
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update: So I switched the game difficulty in the world.ini file to peaceful then tried to change it back in the in game command console, which didn't change it back. I changed it in the world.ini file but now I just have tons of skeletons spawning and nothing else.

@madmaxoft
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Wow, that's weird. I haven't seen such behavior; but then I don't use the server on survival.

@hirnwunde
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Same here.
A lot of creepers, no spiders, zombies or skelletons.
Build was made today from git-repository.

@madmaxoft madmaxoft changed the title Spawn Problems Too many single-type hostile mobs Jan 19, 2015
@jsebean
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jsebean commented Feb 12, 2015

Same issue here. Anybody aware of a work around or should monsters just be disabled?

@Knochi
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Knochi commented Feb 19, 2015

Same here,
Downloaded Binary for Raspberry Pi last week.
Besides many mobs are spawning in the water (I'll do an extra Bugreport for that)
2015-02-19_14 26 57

@BrighBrigh
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Yeah I sorta gave up on MCServer because of this. It makes survival no fun at all. Plus I figured out how to get spigot running solid on a RPi 2.

@jsebean
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jsebean commented Feb 19, 2015

Send me an email (jonah@jsebean.com) on your Spigot details. I ran a Spigot
build and it was too laggy on my Pi 2. It's off topic though here so you
can send an email if you are kind and wish to :)

On Thu, Feb 19, 2015 at 1:53 PM, BlahBlahBlase notifications@github.com
wrote:

Yeah I sorta gave up on MCServer because of this. It makes survival no fun
at all. Plus I figured out how to get spigot running solid on a RPi 2.

Reply to this email directly or view it on GitHub
#1699 (comment).

God Bless,
Jonah Sabean
http://www.jsebean.com/

@madmaxoft
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I believe I have fixed this, but it won't help with existing chunks, it will only affect newly spawned entities.

@jsebean
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jsebean commented Feb 21, 2015

Awesome. Thank you much. Will be building now :P

On Fri, Feb 20, 2015 at 5:56 PM, Mattes D notifications@github.com wrote:

I believe I have fixed this, but it won't help with existing chunks, it
will only affect newly spawned entities.

Reply to this email directly or view it on GitHub
#1699 (comment).

God Bless,
Jonah Sabean
http://www.jsebean.com/

@Knochi
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Knochi commented Feb 21, 2015

Ok works, but now lots of monsters spawn.
I think there are different possibilities for different monster types to spawn. Is there something documented in original MC?
For example i had 2 enderman, 2 spiders and 4 zombies in the first minute!
All running after me, but not doing any harm?
2015-02-21_13 50 40
Sorry but this is not a survival mode...

@madmaxoft
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That would be the crude AI we have - it simply tells all nearby mobs to go to you no matter what.

@jsebean
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jsebean commented Feb 21, 2015

But the wont attack? I thought they use to?

On Sat, Feb 21, 2015 at 9:14 AM, Mattes D notifications@github.com wrote:

That would be the crude AI we have - it simply tells all nearby mobs to go
to you no matter what.

Reply to this email directly or view it on GitHub
#1699 (comment).

God Bless,
Jonah Sabean
http://www.jsebean.com/

@tigerw
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tigerw commented Feb 21, 2015

The code for attacking is there, but doesn't produce very consistent results. If you stay close to the hostile mob/stay still, they should deal damage?

@Knochi
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Knochi commented Feb 21, 2015

Unfortunatly they don't. Anyhow the behaviour ist strange.
For example you can see the spiders jumping at you, but they don't deal any damage.
Beside the jump lasts seconds and looks more like the spider is getting weightless for a few seconds.
Normally you won't survive if you get attacked by two enderman that close to you and without any armor.

@jsebean
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jsebean commented Feb 21, 2015

So TLDR: the AI needs a lot of work :P

On Sat, Feb 21, 2015 at 1:32 PM, Knochi notifications@github.com wrote:

Unfortunatly they don't. Anyhow the behaviour ist strange.
For example you can see the spiders jumping at you, but they don't deal
any damage.
Beside the jump lasts seconds and looks more like the spider is getting
weightless for a few seconds.

Reply to this email directly or view it on GitHub
#1699 (comment).

God Bless,
Jonah Sabean
http://www.jsebean.com/

@sphinxc0re
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@jsebean YES 💃

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