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Changelog.txt
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Changelog.txt
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Changelog:
Versions without changelogs probably had very small misc fixes, like tweaks to the source code
Key:
+ Addition
= Fix
! Change
- Removal
Version 2.1.28
Fixed a bug where Archery could not gain XP
Version 2.1.27
Fixed an exploit that allowed players to duplicate torches, and rails
Version 2.1.26
Added new scaling damage buffs to all existing Combat Skills
Added a new subskill named Stab to Swords
Fixed a bug where Berserk was not adding 50% damage to attacks
Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
New Permissions
- mcmmo.ability.unarmed.unarmedlimitbreak
- mcmmo.ability.axes.axeslimitbreak
- mcmmo.ability.archery.archerylimitbreak
- mcmmo.ability.swords.swordslimitbreak
- mcmmo.ability.swords.stab
Notes:
The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
Version 2.1.25
Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
Version 2.1.24
Fixed an exploit where you could clone inventories
Version 2.1.23
Fixed a bug with Double Drops for Mining (Update your configs instructions below)
Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
Fixed a bug where killing entities with Rupture would not properly credit you as the killer
Fixed a bug where Serrated Strikes was applying Rupture twice
Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
Rupture's strength is now related to your equipped Sword
Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
Wolf's Rupture has strength equivalent to a Stone Sword
Only Diamond swords will have bonus rupture damage at Rank 4
Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
Swords below Diamond quality will have their tick duration drastically reduced
Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
Version 2.1.22
Less aggressive spam click protection on Fishing
Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
Added all missing flowers to Double Drop tables for Herbalism
Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
Fixed Double Drop entries for all farming crops for Herbalism
It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
Version 2.1.21
Improved anti-farm/anti-grinding mechanics for Rolling
When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
This XP cooldown period extends if players are taking fall damage within the cooldown period
NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
Version 2.1.20
Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
Version 2.1.19
Greatly Improved Fishing AFK/Exploit Detection
Fixed a bug where Fishing AFK detection did not work on a new exploit
Certain exploits for Fishing now result in players losing small amounts of hunger and durability
Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
**Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
Fishing now drops several hints to players if they are triggering the exploit detection
**Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
Version 2.1.18
You will need to add Kelp to your experience.yml file for this fix to be fully functional
Breaking Kelp will now properly count its XP
Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
Version 2.1.17
Fixed a logic error that resulted in Drowned giving no XP
Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
Version 2.1.16
Breaking Kelp should now count the whole plant for XP
Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
Version 2.1.15
Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
Version 2.1.14
Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
Mycelium removed from Woodcutting XP tables (because its soil!)
Kelp added to Herbalism XP tables
mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
Fixed a bug where Fuel Efficiency was way too good
Fixed a display issue with Fisherman's Diet
Fuel Efficiency now uses the rank system
Removed Fuel Efficiency config options in advanced.yml
Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
Version 2.1.13
Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
Version 2.1.12
Salvage config entries are no longer case sensitive
Fixed a bug where Fishing was not rewarding vanilla XP orbs
Version 2.1.11
Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
Version 2.1.10
Fishing command did an oopsie
Endstone now gives the same XP as Stone (update your experience.yml)
Version 2.1.9
Fixed a bug where grabbing the version of WG would throw classnotdefined errors
Version 2.1.8
mcMMO now checks for WG 7 before attempting to use the WG API
Made some optimizations for our WG integration
Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
Fixed a bug where Abilities didn't check for permission nodes before activating
MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
MaxBonusLevel of Dodge changed from 80/800 to 100/1000
MaxBonusLevel of Rupture changed from 20/200 to 100/1000
MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
Version 2.1.7
Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
Added spam detection for Unarmed's bonus damage and disarm
Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
Fixed a bug where Players could see hidden party members in the party member listings
(API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
(API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
(API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
(API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
Version 2.1.6
Fixed a bug where Arcane Salvage could never fail
Recolored some lines in the locale related to failure from white to red
Fixed a bug where Salvage was giving back too many resources
SubSkillFailure renamed to SubSkillFailed in config.yml
SubSkillFailed now sends copies to chat by default
SubSkillFailed no longer sends messages to the action bar by default
Version 2.1.5
mcMMO no longer ignores cancelled events relating to the player left or right clicking
Version 2.1.4
Fixed a bug where Alchemy didn't gain XP
Fixed a bug where Archery gained XP from mob spawned entities
Fixed a display bug with Roll on /acrobatics command
Fixed a display bug for bite chance on Fishing
Fixed a display bug for treasure drop chances on Fishing
Fixed a display bug for Arcane Forging on Repair
Fixed a display bug for Super Repair on Repair
Fixed a display bug for Repair Mastery on Repair
Fixed a display bug for Second Smelt on Smelting
Repair Mastery now uses a rank system
Super Repair now uses a rank system
Changed the stat for bite chance to be more clear that its additive chance
Fixed Styling for the /salvage command
Temporarily disabled Flux Mining
Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
Advanced Salvage now uses a rank system
Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
(Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
(Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
(Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
(Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
(Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
(Config) Removed Salvage.MaxPercentage
(Config) Removed Salvage.MaxPercentageChance
(Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
(Config) Added Salvage.ArcaneSalvage.MaxChance
Version 2.1.3
Temporarily removed the unarmed no-item pickup feature until its fixed
Version 2.1.2
(Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
(Perks) Fixed a bug where the Lucky perk wasn't adding to success
(Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
(Skills) Fixing a bug where Shake didn't calculate success correctly
(Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
(Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
(Skills) Fixed a bug where Flux Mining didn't calculate success correctly
(Skills) Fixed a bug where Shake didn't calculate correctly
(Skills) Fixed a bug where Pummel didn't calculate correctly
(Skills) Tree Feller now works on Mushroom Stems
(Skills) Fixed a bug where magic chance would show as null
(Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
(Skills) Magic Hunter now uses a rank system
(Skills) Fixed a bug where Magic Hunter would work without treasure hunter
(Skills) As long are you are empty handed mcMMO will no longer put items into your hands
(Skills) Improved the styling on /smelting
(Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
(Skills) Iron Arm Style now uses a rank system
(Skills) Iron Grip now uses a rank system
(Skills) Disarm now uses a rank system
(Skills) Arrow Deflect now uses a rank system
(Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
(Skills) Removed the Flux Mining mcMMO Pickaxe Item
(Style) Locked skills now are styled differently in the skill command display
(Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
(Experience) Default XP value for witch set to 0.1 instead of 0.0
(Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
(Style) Added @ symbol styling for hover tooltips to the locale
(Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
(Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
(Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
(API) Moved XPGainReason from skills to experience package
(API) Added XpGainSource for tracking sources of XP
(API) You can now specify XpGainSource when adding xp to players
(Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
(Config) Added an option for Party XP gains to not update XP bars
(Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
(Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
(Config) Removed config options for Iron Arm
(Config) Removed the options related to the Flux Mining Item
(Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
Version 2.1.1
= Fixed an issue where excavation wasn't using the correct permission node
= Added protection against AFK fishing
= Acrobatics now uses much better anti-exploit detection
Version 2.1.0
+ mcMMO now features XP bars! Configurable in experience.yml
+ Locale files now support & codes for colors and formatting!
+ Prevented exploits involving blocks made from entities (snowmen, etc..)
+ Added JSON integration to all Skill Commands
+ Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
+ You can now disable specific skills in coreskills.yml without the need for permissions
+ Added links to mcMMO related websites to various commands
+ Certain elements of mcMMO's UI have been restyled
+ Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
+ You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
+ (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
+ (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
+ (Sounds) Activating Super abilities plays a sound (other plays can hear this)
+ (Sounds) Skill Unlock Notifications have sounds
+ (Sounds) Readying a tool for a super ability now plays a sound
+ (Sounds) Bleed DOT now plays a sound
+ (Experience) mcMMO now notifies you when you progress in a skill!
+ (Experience) Coral (blocks) now give Mining XP
+ (Experience) Coral (plants) now give Herbalism XP
+ (Experience) Blue Ice now gives Mining XP
+ (Experience) Dolphins now give combat XP
+ (Experience) Drowned mobs now count towards combat XP
+ (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
+ (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
+ (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
+ (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
! (Skills) Sword's Bleed has been renamed to Rupture
! (Skills) Sword's Rupture no longer has an internal hard coded limit
! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
! (Skills) Sword's Rupture now ticks four times as fast
! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
! (Skills) Sword's Rupture will now deal lethal damage
= (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
= (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
+ (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
+ (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
+ (Skills) Tool alerts now are sent to the Action Bar
+ (Skills) Super Ability activation alerts are now sent to the Action Bar
+ (Skills) Certain Skill messages are now sent to the Action Bar
+ (Skills) Added some missing information to skill stats
+ (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
+ (Config) Added option to use SSL for MySQL in config.yml
+ (Config) Added option to disable the new URL links to config.yml
+ (Config) New config file added coreskills.yml
+ (Config) Added rank settings for the new Woodcutting skill
+ (Config) Added configurable parameters for the new Tree Feller
+ (Config) Added retro toggle for Tree Feller
+ (Config) Added toggle to disable all scoreboards
+ (Chat) Added ability for admins to spy on party chat (off unless toggled on)
+ (Commands) Added new info command /mmoinfo or /mcinfo
+ (Commands) Added toggle command /mcchatspy
+ (API) Added many missing SubSkills to SubSkillType class
+ (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
+ (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
+ (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
+ (Locale) Added locale strings for new Woodcutting abilities
+ (Locale) Added locale strings for mcchatspy command
+ (Locale) Added locale strings for JSON integration
+ (Locale) Added locale strings for Taming's Pummel SubSkill
+ (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
- (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
- (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
- (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
= (Events) Fixed bug where XP rate could be a negative number
= (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
= (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
= (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
= (Skills) Added missing mushroom blocks to experience.yml defaults
= (Skills) Tridents will no longer be considered unarmed
= (MySQL) You can now inspect offline players
= (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
= (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
+ (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
+ (Party) You can now turn on Friendly Fire for parties in config.yml
+ (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
! (Deaths) Fixed the bug where mob names would be replaced by hearts
! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
! (Experience) Skills now start at level 1 (configurable in advanced.yml)
! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
! (Party) Party member list will only include members of the party that you can see (aren't vanished)
! (Skills) Excavation Treasure Hunter is renamed to Archaeology
! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
! (Skills) Some skill level rank requirements have changed
! (Skills) Green Thumb now uses a rank system
! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
! (Skills) Archery's Skill Shot now uses a rank system
! (Skills) Swords' Bleed now uses a rank system
! (Skills) Swords' Counter Attack now uses a rank system
! (Skills) Axe's Axe Mastery now uses a rank system
! (Skills) Axe's Impact now uses a rank system
! (Skills) Herbalism's Farmer's Diet now uses a rank system
! (Skills) Herbalism's Green Thumb now uses a rank system
! (Skills) Shake now uses a rank system
! (Skills) Flux Mining now uses a rank system
! (Skills) Removed traps from fishing
! (Skills) Dodge now uses a rank system
! (Skills) Arrow Retrieval now uses a rank system
! (Skills) Axes' Critical Strikes now uses a rank system
! (Skills) Axes' Greater Impact now uses a rank system
! (Skills) Taming's Beast Lore now uses a rank system
! (Skills) Taming's Gore now uses a rank system
! (Skills) Taming's Call of the Wild now uses a rank system
! (Skills) Taming's Pummel now uses a rank system
! (Kraken) Removed everything involving the kraken
= (Skills) Shake now sends custom damage types for better nocheat compat
! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
! (Locale) The descriptions of a few skills have changed
! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
! (API) mcMMO is now built against Spigot-API instead of Bukkit
! (API) Moved a lot of methods from SkillCommand to SkillUtils
! (API) SkillType is now PrimarySkillType
! (API) SecondarySkill is now SubSkillType
! (API) AbilityType is now SuperAbilityType
! (API) SecondaryAbilityEvent is now SubSkillEvent
! (API) SubSkillType has had many helpful methods added to it
! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
Version 2.0.0
= Fixed an interaction between Tree Feller and Stripped Wood
! Fireworks no longer fire by default for ability activation/deactivation
! Website has been changed and the MOTD string relating to it reflects this
! Discord link added to mcMMO command
! Updated misc strings relating to mcMMO
Version 1.5.05-SNAPSHOT
Version 1.5.04
+ Added option to config.yml to control mcMMO generated sound volume
+ Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
+ Falling blocks persist mcMMO natural data
= Woodcutting double drops correctly identify acacia and dark oak logs
= Skill Reset command now correctly identifies arguments
= Hylian Treasure config options are now actually used
= Child skills now use parent skills configured skill caps properly
= Auto Update config now properly works
! Item dropped from blocks now drop from the center
! Potions Config updated for 1.9
! Flux mining now simulates a block break event for other plugins to act upon
! Zombie Pigmen spawned from nether portals are now considered spawner mobs
! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
! Party chat no longer displays colors when logged in server console
- Treefeller no longer lowers exp for big trees
- No longer supports 1.8 :(
- Removed plugin metrics
Version 1.5.03
= Fixed bug where absorption hearts could be attacked by allied players
= Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
= Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
= Fixed bug where config value for Daze damage was ignored
= Fixed UUID updater to not lose data on errors
= Fixed bug where uuid update could result in large amounts of user data being deleted
= Fixed bug where custom potions were missed in potion stage calculation
= Fixed piston dupe bugs permanently
= Fixed bug involving user name changes
= Fixed old user purge to properly calculate months
= Fixed bug where Repair would incorrectly check items
= Fixed bug where apostrophes in locale files would not read correctly
= Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
! Moved more user loading calculations to async loading thread to reduce lag on login
Version 1.5.02
+ Added option to config.yml for Chimaera Wings to stop using bed spawn points
+ Added option to config.yml to let non-tools in hand count as unarmed
+ Added option to experience.yml to control XP gained by killing bred animals
+ Added support for 1.8 mobs and features
= Fixed bug where no Mining XP was granted when Flux Mining was successful
= Fixed bug with UUID conversions in Flatfile
= Fixed a couple Dupe bugs that were introduced recently
= Fixed bug where MobHealthbarTypes were not saved between server restarts
! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
! Changed Archery distance multiplier to be configurable
! Archery distance XP bonus cannot exceed indefinitely anymore
Version 1.5.01
+ Added new child skill; Salvage
+ Added UUID support!
+ Added SQL connection pooling and async loading!
+ Added the long awaited Diminished Returns feature
+ Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
+ Added option to config.yml to show the /mcstats scoreboard automatically after logging in
+ Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
+ Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
+ Added options to experience.yml for Dirt and Sand variations
+ Added support for `MATERIAL|data` format in treasures.yml
+ Added API to experience events to get XP gain reason
+ Added API to check if an entity is bleeding
+ Added API to ExperienceAPI to get the amount of XP needed for a level
+ Added API class SkillAPI used to get a list of valid skill names
+ Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
+ Added API to ExperienceAPI to specify if XP can be shared
+ Added options to tools.yml and armor.yml config files to set a pretty repair material name
+ Added full support for repairables in tools.yml and armor.yml config files
+ Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
+ Added particle effects and sounds to "Call of the Wild" (Taming)
+ Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
+ Added feature which makes tamed wolves attack a target shot by the owner
= Fixed bug where pistons would mess with the block tracking
= Fixed bug where the Updater was running on the main thread.
= Fixed bug when players would use /ptp without being in a party
= Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
= Fixed bug where dodge would check the wrong player skill level
= Fixed bug which causes /party teleport to stop working
= Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
= Fixed bug where Alchemy would not fire BrewEvents
= Fixed bug with setting custom names and lore in treasures config
= Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
= Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
= Fixed bug where falling blocks were incorrectly tracked
= Fixed bug where items would get deleted when in Berserk with a full inventory
= Fixed bug where the console would not correctly show party chat colors
= Fixed bug where party chat was using non thread safe methods
= Fixed bug where Blast Mining unlock levels could be to high in certain occasions
= Fixed bug where Blast Minings ability "Demolition Expert" would not work
= Fixed bug where Repair_Material_Quantity wasn't read in mod config files
! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
! Changed the way mcMMO handles bonus damage, updated for the new damage event API
! Changed player data saving. Save tasks are now asynchronous
! Vanished players no longer get hit by AoE effects
! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
! Updated for new getOnlinePlayers() behavior
! Updated for new blocks and entities
! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
! Moved Refresh_Chunks setting from hidden.yml to config.yml
- Removed salvage ability from Repair, salvage has it's own (child) skill now
Version 1.5.00
+ Added Podzol & Red Sand to Excavation
+ Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
+ Added Acacia and Dark Oak to Woodcutting blocks
+ Added Salmon, Clownfish, and Pufferfish to Fishing XP
+ Added new flowers and grasses to Herbalism XP
+ Added option to config.yml which allows players to always catch fish, even when a treasure is found
+ Added option to config.yml to override vanilla Minecraft treasures
! Fishing XP now depends on the type of fish.
! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
- Removed deprecated permission nodes
- Removed "Treasure found!" message
Version 1.4.08
+ Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
+ Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
+ Added the possibility to gain experience when using Fishing "Shake"
+ Added config options to disable various sound effects
+ Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
+ Added automatic cleanup of backups folder.
+ Added bypass permission for finding Fishing traps
+ Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
+ Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
+ Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
+ Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
+ Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
+ Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
+ Added config options to configure the items used in "Call of the Wild"
+ Added config option to configure the database command cooldown
= Fixed bug where healthbars wouldn't display if skills were disabled
= Fixed bug with "Call of the Wild" entities despawning
= Fixed bug with updating (very) old user data.
= Fixed bug with checking maximum durability of mod items.
= Fixed exploit involving Call of The Wild.
= Fixed bug where LeafBlower permissions were ignored
= Fixed bug with toggle commands not properly displaying the success message.
= Fixed IllegalArgumentException caused by an empty Fishing treasure category
= Fixed bug with Salvage not reading the config value for the anvil material.
= Fixed exploit where you could receive smelting XP for improper items
= Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
= Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
= Fixed bug where cooldown donor perks were reducing more than expected
= Fixed bug where disabling hardcore mode for specific skills didn't work
= Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
= Fixed bug where party chat broke if the display name contained special characters
= Fixed bug where `/addlevels all` and `/skillreset all` didn't work
= Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
= Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
= Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
= Fixed bug where Hylian Luck was broken
= Fixed bug where Snow would never drop treasures
= Fixed issues with commands giving away vanished players.
= Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
! Updated localization files
! Changed the appearance of /mcmmo commands
! Changed AxesCritical to CriticalHit in config file
! Changed several secondary ability permissions(deprecated versions still exist)
! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
! Changed config validation for UnlockLevels, they can now also be 0
! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
- Removed /stats alias for /mcstats
Version 1.4.07
+ Added XP boost to Acrobatics when wearing Boots of Feather Falling
+ Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
+ Added more tiers to Fishing, Repair and Smelting!
+ Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
+ Added horses to the "Shake" ability
+ Added ability to summon horses via "Call of the Wild" using apples
+ Added XP gain to Taming for horses
+ Added new permission nodes to allow more control over Taming and "Call of the Wild"
+ Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
+ Added support for EXPONENTIAL formula curves to experience.yml
+ Added new /mcconvert command to convert players levels and experience from one formula curve to another.
+ Added snow to Excavation blocks
+ Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
+ Added extra settings to config.yml for "Call of the Wild" (Taming)
+ Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
+ Added new API methods to ExperienceAPI to get a players rank on the leaderboards
+ Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
+ Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
+ Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
+ Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
+ Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
+ Added Quartz and Name Tags to the default Excavation treasures
+ Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
+ Added cooldown to commands with heavy database access to prevent denial of service
+ Added /mcscoreboard keep, to keep the scoreboard up forever
+ Added Rainbow Mode to scoreboards
+ Added new /mccooldowns command to show all ability cooldowns
+ Commands may now both print text and display a scoreboard
+ Killing a custom entity will automatically add it to the custom entity config file with default values.
= Fixed bug which allowed players to bypass fishing's exploit prevention
= Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
= Fixed bug with "Skull Splitter" not finding the locale string
= Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
= Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
= Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
= Fixed a bug where LevelUpEvent would be called for an offline player.
= Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
= Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
= Fixed a bug where squid were not awarding XP.
= Fixed a bug where Combat XP was granted within 5 seconds for respawned players
= Fixed a bug where wrong feedback messages were being send when using a command on an offline player
= Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
= Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
! Changed default XP multiplier for repairing shears
! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
! Changed Hardcore modes, they will also subtract experience
! Changed various values to double in advanced.yml for the sake of consistency.
! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
! Nerfed Archery damage to eliminate constant one-hit kills.
! Changed the way Repair hands out XP, also added config options to control Repair XP
! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
! Hardcore modes can now be toggled for each skill individually
! Vampirism can now be enabled without having Skill Death Penalty enabled
! Admin and Party chat prefixes are now customizable
! Changed the color of party leader names in Party chat
! Improved "Tree Feller" algorithm (Thanks Riking!)
! Improved AFK Acrobatics prevention mechanism
! Improved profile saving
! Improved partial name matcher
! Improved update checker
! Updated localization files
! Party item share category states are now saved when the server shuts down.
! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
! Massively improved scoreboard handling
! Reworked scoreboard configuration (config.yml) - **you will need to update**
- The /mmoupdate command has been removed. It is replaced by /mcconvert database
- Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
- Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
- Removed SpoutPlugin support
Version 1.4.06
+ Added "Ice Fishing" ability to Fishing
+ Added global scoreboards to track skill rankings (display using /mctop)
+ Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
+ Added tab-complete support for all commands
+ Added ability to configure drops from Shake in treasures.yml
+ Added "Master Angler" ability to Fishing.
+ Added health display for mobs during combat.
+ Added new API method to McMMOPlayerLevelUpEvent to set levels gained
+ Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
+ Added configurable cooldown and warmup times when using /ptp
+ Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
+ Added fishing exploit prevention
+ Added permission node to bypass the fishing exploit prevention
+ Added boosts to Fishing chance depending on conditions
+ Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
+ Added config option to toggle the size of fireworks
+ Added config option to multiply xp gains from mob spawner mobs
+ Added multiplier to Archery XP based on bow force
+ Added information about /party itemshare and /party expshare to the party help page
+ Added option to use scoreboards for power level display instead of Spout.
+ Added permission node to prevent inspecting hidden players
+ Added SQL to Flatfile database conversion
+ Added ability to use custom database managers and convert to/from them
= Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
= Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
= Fixed bug where custom Spout titles were overwritten by mcMMO.
= Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
= Fixed bug where players were able to join the same party multiple times
= Fixed displaying partial names when trying to use /ptp
= Fixed wolves from Call of the Wild only having 8 health
= Fixed bug where /party chat was not working
= Fixed bug where experience commands were adding levels to all skills when they shouldn't
= Fixed mcmmo.commands.ptp.send not being set by default
= Fixed NPE when trying to tab-complete /mctop
= Fixed Fishing treasures always having the same enchants
= Fixed Smelting returning ink sacs instead of Lapis when double-dropping
= Fixed bug where players could remain in party chat after leaving or being kicked from a party.
= Fixed bug where non-player arrows couldn't be deflected.
= Fixed experience being applied even when the permission for a skill was denied
= Fixed possible item duplication bug with infinity bows
= Fixed bug with removing players from mySQL database
= Fixed bug with empty metadata lists and Smelting
= Fixed bug where Blast Mining would drop wrong items
= Fixed bug with Blast Mining where the Ability refreshed message was being send too early
= Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
= Fixed bug where lucky perks where not working
= Fixed bug with Ice Fishing on a single block of ice
= Fixed bug with Ice Fishing which allowed players to break ice in protected areas
= Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
! Changed Berserk to add items to inventory rather than denying pickup
! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
! Changed Chimaera Wing's recipe result to use the ingredient Material
! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
! Players will no longer pickup items to their hotbar while using Unarmed
! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
! Items dropped by players are now being tracked and are not being shared with party members
! Optimized tracking of tool & ability cooldowns.
! Updated the localization files
Version 1.4.05
+ Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
+ Added fireworks effects when a player levels-up, for every 100 levels (configurable)
= Fixed bug where /addxp was setting instead of adding experience
= Fixed bug where /addxp was not processessing level-ups for online players
= Fixed bug which allowed players to share experience with nearby dead players
= Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
= Fixed bug which caused a NPE when trying to use /mctop smelting
= Fixed Berserk misbehaving when /reload was used
= Fixed parties misbehaving when /reload was used
= Fixed Berserk getting "stuck" when /mcrefresh was used
= Fixed ClassCastException with Taming
= Fixed huge mushroom blocks not being properly tracked
= Fixed potion buff option not using the appropriate # of ticks
= Fixed Chimera Wing spamming console if Metrics was disabled
= Fixed Chimera Wing displaying warmup message if warmup was set to 0
= Fixed party & admin chat errors when not aysnc
! Updated localization files
Version 1.4.04
+ Added functions to ExperienceAPI for use with offline players
+ Added Nether Quartz Ore to Mining
+ Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
+ Added partial name matching
= Fixed bug where trying to activate a Chimaera Wing would require one item too much
= Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
= Fixed bug where Mining wasn't awarding double drops
= Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
= Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
= Fixed bug with retrieving a player's party members
= Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
= Fixed bug which causes a NPE when trying to use /mcrefresh from the console
= Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
= Fixed bug where some herbalism drops weren't properly shared within parties.
= Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
! Updated localization files
! mcMMO abilities can no longer be activated while in Creative mode
! Expanded ChatAPI to allow toggling of chat states for users
! Updated to EMetrics 0.0.4-SNAPSHOT
- Removed deprecated functions from API classes.
- Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
- Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
Version 1.4.03
+ Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
+ Improved stats display for child skills
+ Added cooldown between using Chimaera Wings
= Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
= Fixed bug with Repair not decreasing enchanting levels properly
= Fixed bug with Smelting not properly tracking furnaces
= Fixed bug with Blast Mining not dropping blocks correctly
= Fixed bug with custom blocks not working
= Fixed bug with Blast Mining increasing TNT damage.
= Fixed bug where Blast Mining was awarding too much XP
= Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
= Fixed bug where Green Thumb would consume wheat instead of seeds
= Fixed bug where Green Terra would consume twice the amount of seed when used on crops
= Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
= Fixed bug where players were unable to salvage leather armor
= Fixed bug with repairing using materials with byte metadata
= Fixed bug where Fishing was becoming less successful at higher levels
= Fixed bug with using Salvage on stacked items.
= Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
= Fixed bug where Beast Lore wouldn't work on friendly pets
= Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
= Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
! Moved the Salvage unlock level from config.yml to advanced.yml
! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
- Removed option to disable Salvage via the config file. This should be handled via permissions instead.
- Removed the option to use Woodcutting without an axe from the config file.
Version 1.4.02
+ Added API to get the skill and power level caps.
= Fixed bug where Deflect was calculated based on the attacker, not the defender
= Fixed bug where some skills weren't registering as unlocked until one level later
= Fixed bug where the PTP cooldown was being read improperly
= Fixed bug where /ptp <accept|toggle|acceptall> where broken
= Fixed ClassCastException relating to counter-attack with Swords
= Fixed issue with some skill activations not activating enough or activating too much
Version 1.4.01
= Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
= Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
= Fixed bug where Smelting would throw consistent errors due to offline players
= Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
= Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
= Fixed bug where the wrong flag was being set when taking damage
= Fixed bug where the PTP cooldown was set improperly
= Fixed bug where ptp permissions weren't being handled properly
= Fixed bug where Beast Lore wouldn't work
= Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
= Updated locale files
Version 1.4.00
+ Added new Child Skill - Smelting!
+ Added a version check, admins will get notified when a new version is available!
+ Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
+ Added config options for Hylian Luck skill
+ Added display values to Unarmed command for Iron Grip
+ Added '/party create <name>' command, use this to create a party
+ Added '/party disband' command, kicks out all members and deletes the party
+ Added '/ptp toggle' command, to disable party teleportation.
+ Added '/ptp accept' and '/ptp acceptall' commands
+ Added an automatic party kick when a party member has been offline for 7 days (default)
+ Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
+ Added timeout on party teleport requests
+ Added XP bonus for Archery based on distance from shooter to target
+ Added ability to config Hylian Luck drops through treasures.yml
+ Added party XP sharing, when more party members are near the share bonus increases.
+ Added vanilla XP boost for Fishing - includes permissions, config options, etc
+ Added particle effect for bleeding
+ Added methods to check if a player is in party or admin chat to the ChatAPI
+ Added /mcpurge functionality for Flatfile users
+ Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
+ Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
+ Added the "wait" music disc to the default fishing treasures
+ Added "Chinese (Taiwan)" localization files (zh_TW)
+ Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
+ Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
+ Added config option to disable automatic zip backups.
+ Added particle effects for many abilities.
+ Added '/mcnotify' command to toggle ability notifications on/off
+ Added ability for config files to automatically update with new keys, and prune out old ones
+ Added config option to make .new config files instead over writing over old ones when updating
+ Added "Holy Hound" ability to Taming
+ Added "Shroom Thumb" ability to Herbalism
+ Added child.yml config file to choose parents for child skills
+ Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
+ Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
+ Added itemweights.yml file to determine which items are more valuable for party itemshare
= Fixed Green Thumb on wheat not working properly at rank 4
= Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
= Fixed Green Terra not also checking Green Thumb permissions
= Fixed bug where splash potions could raise a player's unarmed level
= Fixed bug where fired arrows could raise skill levels other than Archery
= Fixed /ptp telporting the target to the player, rather than the other way around.
= Fixed Impact reducing the durability of non-armor equipped blocks
= Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
= Fixed multiple commands not working properly on offline players
= Fixed /mmoedit not giving feedback when modifying another players stats
= Fixed the guide usage string showing up every time /skillname was called
= Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
= Fixed Spout config files loading / generating when they shouldn't have
= Fixed mod config files loading / generating when they shouldn't have
= Fixed bug where Green Terra could activate on crops that weren't fully grown.
= Fixed several typos relating to locale string display
= Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
= Fixed bug where Impact was applied incorrectly due to an inverted method call
= Fixed bug where Impact improperly determined the defender's armor
= Fixed a bug which made it impossible to join other players' parties
= Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
= Fixed Woodcutting accidentally using Mining double drop values.
= Fixed Hylian Luck not removing the block-placed flag from flowers.
= Fixed Hylian Luck not checking the block-placed flag on flowers.
= Fixed Leaf Blower not respecting the unlock level set in advanced.yml
= Fixed abilities activating with the wrong tool in hand
= Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
= Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
= Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
= Fixed /party kick not working on offline players
= Fixed a bug where party join messages weren't displayed
= Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
= Fixed a bug where Disarm and Deflect had wrong values
= Fixed Magic Hunter (Fishing ability) favoring certain enchants
! Changed our custom chat events to be async
! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
! Changed Green Terra blocks to be determined via permissions instead of the config file
! Config files are now backed up even when running in SQL mode
! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
! We're now using Bukkit sounds instead of Spout sounds.
! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
! A Fishing catch will now always contains a fish even if a treasure is found
! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
! Changed how Tree Feller is handled, it should now put less stress on the CPU
! Changed Tree Feller to work on huge mushrooms
! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
! Changed the way party commands work, use /party ? to check how to use the new commands
! Changed McMMOChatEvent to contain the plugin that the event originated from.
! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
! Changed BeastLore: Now also displays offline player names
! Changed backup task to include ALL config files
! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
! Changed locales to fall back on English when translated strings cannot be found.
- Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
- Removed unused "healthbar" files from the resources
- Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
- Removed /mcc command. Replaced with /mcmmo [?|help|commands]
- Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
Version 1.3.14
+ Added new Hylian Luck skill to Herbalism.
= Fixed a memory leak involving mob tracking
- Removed extra durability loss from Leaf Blower
Version 1.3.13
+ Added task & command to prune old and powerless users from the SQL database.
+ Added Craftbukkit 1.4.6 / 1.4.7 compatibility
+ Added new /mcrank command for showing a players leader board ranking for all skills in one place
+ Added a configurable durability cap for ArmorImpact to advanced.yml
+ Added the version number to /mcmmo
+ Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
+ Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
+ Added wooden button to the list of items that shouldn't trigger abilities
+ Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
+ Added displaying bonus perks on skill commands
+ Added config option to disable gaining Acrobatics XP from dodging lightning
+ Added missing skill guides. They're finally here!
+ Added more localization
+ Added a very secret easter egg
= Fix issue with Sand/Gravel tracking
= Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
= Fix mcremove command for mySQL
= Fix a java.io.FileNotFoundException when using SQL
= Impact now works with mobs wearing armor
= Fixed issue with Tree Feller dropping player-placed blocks
= Fixed issue with missing default cases from several switch/case statements
= Fixed issue with Mining using actual skill level rather than max skill level
= Fixed some issues with static access
= Fixed ItemStack deprecation issues
= Fixed Async deprecation issues
= Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
= Fixed a bug where the /skillreset command was broken
= Fixed a bug where skill commands displaying .x% instead of 0.x%
= Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
= Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
= Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
= Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
= Fixed a bug which caused advanced.yml not to work for Swords
= Fixed a bug which caused advanced.yml not to respect every MaxChance node
= Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
= Fixed a bug where Repair would remove enchantments but the glow effect remained
= Fixed a bug where dropped items did not retain custom NBT data
= Fixed a bug which caused a potentially infinite recursion in a btree structure
= Fixed a NPE with custom blocks
= Fixed a bug with Blast Mining never dropping debris blocks
= Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
= Fixed a bug with conflicting fishing enchantments
= Fixed a bug where triple drops wouldn't happen
= Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
= Fixed a bug where treefeller affected player-placed blocks
= Fixed bug where Skull Splitter would be applied twice.
! GJ stopped being a lazy slacker and got stuff done
! Nossr50 actually committed something
! Changed code that uses SpoutPlugin to make it compatible with the latest version
! Reimplemented skill level and power level caps.
! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
! Overall SQL query improvements
! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
! Improved chunk conversion (less errors)
! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
! Indexed most used mySQL columns for faster queries
- Removed dead code relating to null profiles
- Removed unused imports
- Removed ChunkletUnloader and dependents, since they are no longer necessary.
Version 1.3.12
+ Added Craftbukkit 1.4.5 compatibility
+ Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
+ Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
+ Added new configuration file for advanced users.
+ Added new permission nodes to greenthumb for the 1.4 items
+ Added new mobs from Minecraft 1.4 checks for every ability
+ Added new active ability for Repair: Salvage
+ Added options to 'config.yml' configure shake chance