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game_selector.rb
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game_selector.rb
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def game_selector(app, app_base_path)
background '#ffffff'
game_directories = game_selector_directories(app_base_path)
stack :align => 'center' do
flow do
style(:margin_left => '20')
image "engine/fashion_quest_logo.png"
end
if game_directories.size == 1
message = "Loading " + game_directories.first
game = game_directories.first
else
message = "Choose game:"
end
text = para message
text.margin_left = '95'
flow do
style(:margin_left => '25')
if !game
game_select = list_box :items => game_directories
end
btn = button 'OK' do
if game || game_select.text()
load_game = game ? game : game_select.text()
game_selector_launch(app, app_base_path, load_game)
end
end
end
end
end
def game_selector_launch(app, app_base_path, game_directory)
game_path = app_base_path + '/games/' + game_directory + '/'
config = File.open("#{game_path}config.yaml", 'r') { |f| YAML::load(f.read) }
main(app, app_base_path, game_path, config)
end
def game_selector_directories(app_base_path)
game_directories = []
game_directory = app_base_path + '/games'
# Scan each directory in the application directory for a config.yaml file
Dir.entries(game_directory).each do |entry|
path = game_directory + '/' + entry
if path != '.' && path != '..' && FileTest.directory?(path)
Dir.entries(path).each do |child_entry|
if child_entry == 'config.yaml'
game_directories << entry
end
end
end
end
game_directories
end