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WIP Use separate GL and GLX for modern Linux where EGL is now common
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mcfletch committed May 30, 2022
1 parent 227f9c6 commit 038beed
Showing 1 changed file with 45 additions and 44 deletions.
89 changes: 45 additions & 44 deletions OpenGL/platform/glx.py
Original file line number Diff line number Diff line change
Expand Up @@ -2,115 +2,116 @@
import ctypes, ctypes.util
from OpenGL.platform import baseplatform, ctypesloader

class GLXPlatform( baseplatform.BasePlatform ):

class GLXPlatform(baseplatform.BasePlatform):
"""Posix (Linux, FreeBSD, etceteras) implementation for PyOpenGL"""
# On Linux (and, I assume, most GLX platforms, we have to load

# On Linux (and, I assume, most GLX platforms, we have to load
# GL and GLU with the "global" flag to allow GLUT to resolve its
# references to GL/GLU functions).
@baseplatform.lazy_property
def GL(self):
try:
return ctypesloader.loadLibrary(
ctypes.cdll,
'GL',
mode=ctypes.RTLD_GLOBAL
)
ctypes.cdll, "OpenGL", mode=ctypes.RTLD_GLOBAL
)
except OSError as err:
raise ImportError("Unable to load OpenGL library", *err.args)
try:
# libGL was the original name, older devices likely still need it...
return ctypesloader.loadLibrary(
ctypes.cdll, "GL", mode=ctypes.RTLD_GLOBAL
)
except OSError as err:
raise ImportError("Unable to load OpenGL library", *err.args)

@baseplatform.lazy_property
def GLU(self):
try:
return ctypesloader.loadLibrary(
ctypes.cdll,
'GLU',
mode=ctypes.RTLD_GLOBAL
)
return ctypesloader.loadLibrary(ctypes.cdll, "GLU", mode=ctypes.RTLD_GLOBAL)
except OSError:
return None

@baseplatform.lazy_property
def GLUT( self ):
def GLUT(self):
try:
return ctypesloader.loadLibrary(
ctypes.cdll,
'glut',
mode=ctypes.RTLD_GLOBAL
ctypes.cdll, "glut", mode=ctypes.RTLD_GLOBAL
)
except OSError:
return None

# GLX doesn't seem to have its own loadable module?
@baseplatform.lazy_property
def GLX(self): return self.GL
def GLX(self):
try:
return ctypesloader.loadLibrary(ctypes.cdll, "GLX", mode=ctypes.RTLD_GLOBAL)
except OSError as err:
return self.GL

@baseplatform.lazy_property
def GLES1(self):
try:
return ctypesloader.loadLibrary(
ctypes.cdll,
'GLESv1_CM', # ick
mode=ctypes.RTLD_GLOBAL
ctypes.cdll, "GLESv1_CM", mode=ctypes.RTLD_GLOBAL # ick
)
except OSError:
return None

@baseplatform.lazy_property
def GLES2(self):
try:
return ctypesloader.loadLibrary(
ctypes.cdll,
'GLESv2',
mode=ctypes.RTLD_GLOBAL
ctypes.cdll, "GLESv2", mode=ctypes.RTLD_GLOBAL
)
except OSError:
return None

@baseplatform.lazy_property
def GLES3(self):
# implementers guide says to use the same name for the DLL
return self.GLES2

@baseplatform.lazy_property
def glXGetProcAddressARB(self):
base = self.GLX.glXGetProcAddressARB
base.restype = ctypes.c_void_p
return base

@baseplatform.lazy_property
def getExtensionProcedure(self):
return self.glXGetProcAddressARB

@baseplatform.lazy_property
def GLE( self ):
def GLE(self):
try:
return ctypesloader.loadLibrary(
ctypes.cdll,
'gle',
mode=ctypes.RTLD_GLOBAL
)
return ctypesloader.loadLibrary(ctypes.cdll, "gle", mode=ctypes.RTLD_GLOBAL)
except OSError:
return None

DEFAULT_FUNCTION_TYPE = staticmethod( ctypes.CFUNCTYPE )
DEFAULT_FUNCTION_TYPE = staticmethod(ctypes.CFUNCTYPE)

# This loads the GLX functions from the GL .so, not sure if that's
# really kosher...
@baseplatform.lazy_property
def GetCurrentContext( self ):
return self.GL.glXGetCurrentContext
def GetCurrentContext(self):
return self.GLX.glXGetCurrentContext

def getGLUTFontPointer( self, constant ):
def getGLUTFontPointer(self, constant):
"""Platform specific function to retrieve a GLUT font pointer
GLUTAPI void *glutBitmap9By15;
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
Key here is that we want the addressof the pointer in the DLL,
not the pointer in the DLL. That is, our pointer is to the
not the pointer in the DLL. That is, our pointer is to the
pointer defined in the DLL, we don't want the *value* stored in
that pointer.
"""
name = [ x.title() for x in constant.split( '_' )[1:] ]
internal = 'glut' + "".join( [x.title() for x in name] )
pointer = ctypes.c_void_p.in_dll( self.GLUT, internal )
name = [x.title() for x in constant.split("_")[1:]]
internal = "glut" + "".join([x.title() for x in name])
pointer = ctypes.c_void_p.in_dll(self.GLUT, internal)
return ctypes.c_void_p(ctypes.addressof(pointer))

@baseplatform.lazy_property
def glGetError( self ):
def glGetError(self):
return self.GL.glGetError

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