Changes made to io_scene_obj
to form io_export_bobj
:
- Added code to export armatures, animations and vertex weights within
export_obj.py
- Changed Triangulate Faces option hardcoded to be enabled by default
- Removed completely importing feature (file
import_obj.py
) - Removed extra OBJ export options that are unnecessary for BOBJ export: Animation, Apply modifiers, Use Modifiers Render Settings, Include Edges, Smooth Groups, Bitflag Smooth Groups, Write Normals, Include UVs, Write Materials, Triangulate Faces, Write Nurbs, Polygroups, Objects as OBJ Objects, Objects as OBJ Groups, Material Groups, and Scale
- Renamed
export_obj.py
toexport_bobj.py
If I compiled the list of changes wrong or violated GPL v3 in any way, please let me know at mchorselessrider@gmail.com, that's the first time I'm doing this. Thank you!