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Nori_Based_Path_Tracer

A path tracer developed based on Nori

* Sphere class, ray-sphere intersection
* Directional light
* Diffuse shading with hard shadows
* Anti-aliasing with super sampling
* Monte Carlo integrator
* Implicit path tracing with biased path-length termination
* Explicit path tracing with Russian roulette

For theorotical background and some other results please visit http://www.mcihanozer.com/portfolio/cc/computer-graphics/nori-based-ray-tracer/

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