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1045 - Triangle Types
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1045 - Triangle Types
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#include<stdio.h>
int main()
{
double A,B,C,a,b,c;
scanf("%lf%lf%lf",&A,&B,&C);
if(A>0 && B>0 && C>0){
if(A>=B && A>=C){
a=A;
}
else if(B>=A && B>=C){
a=B;
}
else if(C>=A && C>=B){
a=C;
}
if((A>=B && A<=C)||(A<=B && A>=C)){
b=A;
}
else if((B>=A && B<=C)||(B<=A && B>=C)){
b=B;
}
else if((C>=A && C<=B)||(C<=A && C>=B)){
b=C;
}
if(A<=B && A<=C){
c=A;
}
else if(B<=A && B<=C){
c=B;
}
else if(C<=A && C<=B){
c=C;
}
if(a>=b+c){
printf("NAO FORMA TRIANGULO\n");
}
else if((a*a)==((b*b)+(c*c))){
printf("TRIANGULO RETANGULO\n");
}
else if((a*a)>((b*b)+(c*c))){
printf("TRIANGULO OBTUSANGULO\n");
}
else if((a*a)<((b*b)+(c*c))){
printf("TRIANGULO ACUTANGULO\n");
}
if(a==b && b==c){
printf("TRIANGULO EQUILATERO\n");
}
if((a==b && a!=c)||(a==c && a!=b)||(b==c && b!=a)||(b==a && b!=c)||(c==a && c!=b)||(c==b && c!=a)){
printf("TRIANGULO ISOSCELES\n");
}
}
return 0;
}