title | short-title | slug | page-type | status | browser-compat | ||
---|---|---|---|---|---|---|---|
VRDisplay: getEyeParameters() method |
getEyeParameters() |
Web/API/VRDisplay/getEyeParameters |
web-api-instance-method |
|
api.VRDisplay.getEyeParameters |
{{APIRef("WebVR API")}}{{Deprecated_Header}}{{Non-standard_Header}}
The getEyeParameters()
method of the {{domxref("VRDisplay")}} interface returns the {{domxref("VREyeParameters")}} object containing the eye parameters for the specified eye.
Note
This method was part of the old WebVR API. It has been superseded by the WebXR Device API.
getEyeParameters(whichEye)
whichEye
- : A string representing the eye you want to return the eye parameters for. Available values are
left
andright
(defined in the VREye enum).
- : A string representing the eye you want to return the eye parameters for. Available values are
A {{domxref("VREyeParameters")}} object, or null if the VR is not able to present content (e.g. {{domxref("VRDisplayCapabilities.canPresent")}} returns false
).
See VREyeParameters
for example code.
This method was part of the old WebVR API that has been superseded by the WebXR Device API. It is no longer on track to becoming a standard.
Until all browsers have implemented the new WebXR APIs, it is recommended to rely on frameworks, like A-Frame, Babylon.js, or Three.js, or a polyfill, to develop WebXR applications that will work across all browsers [1].
{{Compat}}