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content updates #30

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HarHarLinks opened this issue Dec 15, 2019 · 3 comments
Closed

content updates #30

HarHarLinks opened this issue Dec 15, 2019 · 3 comments

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@HarHarLinks
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Content is just online updates. Such as refreshing latest items (tips, importing info, etc).

only used once, the other times "content" is used is to do with required DLC/Mods:

<system:String x:Key="string_Checkforcontentupdates">Check for content updates</system:String>

  1. why does this need an update button that's so prominent?
  2. also surely you fetch it automatically anyway, is this more than a debug option? if yes, user needs clearer name
  3. is there really no better name than content? supporting files, static files #29?
@Mgamerz
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Mgamerz commented Dec 15, 2019

  1. If I am fixing something on server for a user there needs to be a button for forcing refresh. This is in actions menu, which is next to reloads mods button as well.
  2. This is automatically downloaded but I throttle it to no more than once a day on automatic mode
  3. It's a bunch of things. In ME3CMM it's always been labeled as content. It includes tips service (tips on right panel), third party mod identification and importing information, checks for mod updates to all mods, etc. It's essentially the startup of Mod Manager excluding the mod manager update check for itself.

@HarHarLinks
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So basically M3 = M3.exe + "static filescomponents" + content?
Content could by dynamic components, or another better fitting synonym?
Another idea: M3 databases, as these are essentially databases for a bunch of strings.

@Mgamerz
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Mgamerz commented Dec 15, 2019

These are definitely not databases. Some content is things like the 7z dll.

@Mgamerz Mgamerz closed this as completed Dec 21, 2019
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