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Squirrels Cause Weird Crash and Move Sideways #21

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ericlancebrown opened this issue Jul 19, 2020 · 1 comment
Closed

Squirrels Cause Weird Crash and Move Sideways #21

ericlancebrown opened this issue Jul 19, 2020 · 1 comment

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@ericlancebrown
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ericlancebrown commented Jul 19, 2020

Steps to reproduce (include any configuration/script required to reproduce)

  1. Log in and summon a squirrel.
  2. Attempt to see the squirrel in game with a non-admin character.
  3. The Squirrel is moving sideways and the game crashes instantly.

Expected behaviour

Not to crash when you see a squirrel. Also, to see the squirrel running normally and not sideways.

Actual behaviour

Squirrel moves erratically in a sideways direction and then the game crashes.

Environment

Client Version: Latest
TFS: 1.3 Latest
OS: Windows 10
Compiler: Visual Studio 2019

OTClient Log

otclient.log

@andersonfaaria
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This happens with "Squirrel", "Cobra" and "Minotaur Guard" and it has to do on how those monsters are configured in the spr and dat file.

I've worked around it by making changes on my .dat file but otc definetely should have this fixed 'source side'

mehah added a commit that referenced this issue Jul 21, 2020
thx otClientV8 😄

I'm lazy, it's late July.
@mehah mehah closed this as completed Jul 21, 2020
dudantas pushed a commit that referenced this issue Nov 17, 2023
Fix sonar badge
dudantas pushed a commit that referenced this issue Nov 17, 2023
Added methods: 
spell:allowOnSelf(true or false)
spell:pzLocked(true or false)

Removed: player:isPzLocked()

Compatibility with the commit from otservbr-global: opentibiabr/otservbr-global@c7275bd
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3 participants