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Protocol 12.81 support #192
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it would be interesting to put other packages, which were placed in this project I worked on, https://github.com/opentibiabr/otclient I just don't do it now, because I'm out of time. |
You can also add 1285 to supported versions and it will work just fine too. TFS is now at 12.85, but nothing changed in protocol packets with that version. |
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…m npcs to revscriptsys and rework on jiddo npc lib (#192) Description: NPCS converted to revscriptsys and removed the npcs xml Changed jiddo lib to work with revscriptsys npcs, also making several improvements to the lib. And several other functions that have been improved or rework. We also removed all the code from the lib that parse/handle the npcs xml. Module shop has been removed (a big improvement was made where the shop is now in npcType, more easily and is called directly from source). Added back storage of npcs spawns in the world folder (there was also a reorganization, where npcs and monsters will be in separate files from now on, as it will be possible to see npcs on the map). Several other modifications and adaptations to make compatibility possible. Fix: opentibiabr/otservbr-global#2 NOTE: This commit will work directly with the pull opentibiabr/otservbr-global#1 from the otservbr-global repository. After this commit, the OTServBR-Global will use the Canary Engine, there will no longer be source code in global. NPCS Lib modifications: Added new callbacks: - onCloseChannel (CALLBACK_ON_CLOSE_CHANNEL) - onMove (CALLBACK_ON_MOVE) - FocusModule.tradeCallback - NpcsEvent_t enum: NPCS_EVENT_PLAYER_CLOSE_CHANNEL Lua functions: - NpcHandler:getKeywordHandler() - NpcHandler:getEventDelayedSay(playerId) - NpcHandler:setEventDelayedSay(playerId, newEventDelayedSay) - NpcHandler:getEventSay(playerId) - NpcHandler:setEventSay(playerId, newEventSay) - NpcHandler:getTalkStart(playerId) - NpcHandler:setTalkStart(playerId, newTalkStart) - NpcHandler:getTopic(playerId) - NpcHandler:setTopic(playerId, newTopic) - NpcHandler:checkInteraction(npc, player) - NpcHandler:updateInteraction(npc, player) - NpcHandler:setInteraction(npc, player) - NpcHandler:removeInteraction(npc, player) - NpcHandler:tradeRequest(npc, player, message) - NpcHandler:onMove(npc, player, fromPosition, toPosition) - NpcHandler:sendMessages(message, messageTable, npc, player, useDelay, delay) - FocusModule:setTradeCallback(callback) - Npc:sayWithDelay(npcId, text, messageType, delay, event, playerId) - Npc:sendMessage(player, text) - Npc:isMerchant() - Npc:closeShopWindow(player) - Npc:isInTalkRange(playerPosition) - Npc:move(direction) - Npc:turn(direction) - Npc:follow(player) - Npc:getId() - Npc:sellItem(player, itemid, amount, <optional> subtype, <optional> actionid, <optional: default: 1> canDropOnMap) - Npc:getDistanceTo(uid) - NpcType:getSpeechBubble() - NpcType:setSpeechBubble() - Player:getItemIdByCid(itemId) - Item:getClientId() - LuaFunctionsLoader::getErrorDesc(ErrorCode_t code) new callback: LUA_ERROR_NPC_TYPE_NOT_FOUND CPP functions: - Npc::onPlayerCloseChannel(creature) - Game::loadCustomMap(name) - Iomap: loadMonstersCustom(map), loadNpcsCustom(map), loadHousesCustom(map) Cpp definitions: - ITEM_FILLED_BATH_TUBE, ITEM_SWORD_RING, ITEM_CLUB_RING, ITEM_DWARVEN_RING, ITEM_RING_HEALING, ITEM_STEALTH_RING, ITEM_TIME_RING, ITEM_PAIR_SOFT_BOOTS, ITEM_PAIR_SOFT_BOOTS_ACTIVATED, ITEM_DEATH_RING, ITEM_DEATH_RING_ACTIVATED, ITEM_PRISMATIC_RING, ITEM_PRISMATIC_RING_ACTIVATED. Othes: - Added bank system lib (bank_system.lua) - TalkAction: /addmoney playername, moneycount Modified callbacks: - FROM: CALLBACK_CREATURE_APPEAR, TO: CALLBACK_ON_APPEAR - FROM: CALLBACK_CREATURE_DISAPPEAR, TO: CALLBACK_ON_DISAPPEAR - FROM: CALLBACK_CREATURE_SAY, TO: CALLBACK_ON_SAY - FROM: CALLBACK_ONTHINK, TO: CALLBACK_ON_THINK - FROM: CALLBACK_PLAYER_ENDTRADE, TO: CALLBACK_PLAYER_END_TRADE - FROM: CALLBACK_PLAYER_CLOSECHANNEL, TO: CALLBACK_CLOSE_CHANNEL - FROM: CALLBACK_ONADDFOCUS, TO: CALLBACK_SET_INTERACTION - FROM: CALLBACK_ONRELEASEFOCUS, TO: CALLBACK_REMOVE_INTERACTION - FROM: CALLBACK_ONTRADEREQUEST, TO: CALLBACK_ON_TRADE_REQUEST - FROM: SHOP_TRADEREQUEST, TO: FOCUS_TRADE_MESSAGE Modified functions: - From: player:removeMoneyNpc(), to: player:removeMoneyBank(cost) - From: NpcHandler.eventSay[focus] = nil, to: NpcHandler:setEventSay(playerId, nil) - From: NpcHandler.eventDelayedSay[focus] = nil, to: NpcHandler:setEventDelayedSay(playerId, nil) - From: NpcHandler.talkStart[focus] = nil, to: NpcHandler:setTalkStart(playerId, nil) - From: NpcHandler.topic[focus] = nil, to: NpcHandler:setTopic(playerId, nil) - From: NpcHandler:onCreatureAppear, to: NpcHandler:onAppear - From: NpcHandler:onCreatureDisappear, to: NpcHandler:onDisappear - From: NpcHandler:onCreatureAppear, to: NpcHandler:onAppear - From: NpcHandler:onCreatureSay, to: NpcHandler:onSay - From: NpcHandler:onPlayerCloseChannel, to: NpcHandler:onCloseChannel - From: NpcHandler.topic[playerId] = topicId, to: NpcHandler:setTopic(playerId, topicId) - From: NpcHandler.topic[playerId] == topicId, to: NpcHandler:getTopic(playerId) == topicId - From: Charm:cancelMessage(), to: charm:messageCancel() - From: Charm:logMsg(), to: Charm:messageServerLog() - msgcontains(message, keyword) = It was refactored so that it identifies the entire string and does not read just one word, generating this issue: https://github.com/opentibiabr/otservbr-global/issues/2736 Removed callbacks: - NpcHandler: focuses, idleTime, talkRadius, shopItems, MESSAGE_ONBUY, MESSAGE_BOUGHT, MESSAGE_SELL, MESSAGE_ONSELL, MESSAGE_SOLD, MESSAGE_IDLETIMEOUT - Voice modules - Shop module - NpcSystem (It was used to parse XML npcs information) Removed Lua functions: - NpcHandler:isFocused - NpcHandler:releaseFocus - NpcHandler:onPlayerEndTrade - NpcHandler:onSell - doNpcSellItem - doCreatureSayWithDelay - doPlayerSellItem - doPlayerBuyItemContainer - doPlayerRemoveMoney - getPlayerMoney - closeShopWindow Removed CPP functions: - Npc:getCurrencyTrading() Others modifications: - Changed configkey = From: MAP_CUSTOM_ENABLED, to: TOGGLE_MAP_CUSTOM - Fixed the load of the custom map, which is now directly in the source and works as a complement to the main map. - Removed ConfigKey: MAP_CUSTOM_FILE and MAP_CUSTOM_SPAWN - Some functions are capitalized to indicate that they are global functions, for example: MessageContains(), GetCount(), and others.
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Support for latest TFS version.
It should be backwards compatible, which means swapping to any version < 1281 should also work just fine.
This is not fully done yet.
For example item classes are not present in 1098 dat file, which means we can't check and parse them. (Items like sword, gonna bug out the client)