Skip to content

This assignment is done as part of the course "Advanced 3D Graphics for Game Programming"

Notifications You must be signed in to change notification settings

mehakgill1994/Light

Repository files navigation

Light

This assignment is done as part of the course "Advanced 3D Graphics for Game Programming"

In this assignment, I have worked with various concepts in the physics of light. I have implemented shadows and textures using the directed and refelcted ray plane intersection.

About

This assignment is done as part of the course "Advanced 3D Graphics for Game Programming"

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published