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* (bug 5020) Allow dragoon pounces to do damage if released before th…
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…e end of a previously-fired weapon's delay. Previously it would fire, but not do any damage.
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cschwarz committed Jul 31, 2011
1 parent d089190 commit 7059f2c
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions src/game/g_weapon.c
Expand Up @@ -1305,9 +1305,6 @@ qboolean CheckPounceAttack( gentity_t *ent )
payload = ent->client->pmext.pouncePayload;
if( !( ent->client->ps.pm_flags & PMF_CHARGE ) )
ent->client->pmext.pouncePayload = 0;

if( ent->client->ps.weaponTime > 0 )
return qfalse;

// Calculate muzzle point
AngleVectors( ent->client->ps.viewangles, forward, right, up );
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