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Energy randomly stops "piping" #6356
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I believe what is happening is that for some reason the networks are not "joining" together, but I am not quite sure why or how as I am unable to reproduce this. I would be interested in seeing the latest log the next time this happens and also what the network reader outputs about the network if used on both the working section of cabling, and the "broken" section of cabling. Also how often does this end up happening or was it only a odd one off occurrence that you haven't had happen again since? |
Ok so i just joined our server , havent played on it after ive put up the
issue ( not because of it tho ) , and now the cables are working properly
because my buddy said he replaced them all ( this did not happen to me ,
only at my buddys side , he also had the chunk problem which u have fixed
on 10.0.2 , like wind mills not working ) . I remember that the network
reader said that the working cables , the green ones had energy , while the
next one , the broken empty one , did not have any energy in it . Now he
told me that it happened quite often when he leaves the chunk and comes
back ( usually teleports to me and goes back to his base ).
Now we are going to play more today so if anything happens i'll keep you updated .
And about the latest log , i dont think its relevant now as the cables are working .
Also i really appreciate your work , and good luck with your school :)
…On Tue, Jul 21, 2020 at 8:58 PM Richard Freimer ***@***.***> wrote:
I believe what is happening is that for some reason the networks are not
"joining" together, but I am not quite sure why or how as I am unable to
reproduce this. I would be interested in seeing the latest log the next
time this happens and also what the network reader outputs about the
network if used on both the working section of cabling, and the "broken"
section of cabling. Also how often does this end up happening or was it
only a odd one off occurrence that you haven't had happen again since?
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I've ran into this problem on my server too. It happened from a different issue. Refined Storage bugged out when I connected external storage to a Immersive Engineering fluid tank. It broke the entire RS system. The grid wouldn't allow me to access the storage. Or pull things out. The grid would stay on, when it was fully cut off from power and the network. After Disconnecting it from the tank. It got "fixed". But than the power problem with mekanism started. It first happened to the RS Controller block losing power. The pipe lost power at the connection point, like here. Than followed by all Meka machine blocks losing power. I did attempt removing the whole cabling in my base. It didn't fix it permanently, when the server is restarted. Also, the cabling storage amount will keep going up infinity, as you disconnect the problematic section. So say you have a purple cable. The internal buffer is 400MFE. Removing and adding it back on will increase it by 40 units. And you can do that till it has thousands of MFE units. And it will just drain. Even when nothing is using it. The piping problem can also spread to remaining pipe blocks and other devices that use power, on other mods. Deleting even the machines doesn't help. Either the entire map or chunk is permanently corrupted. Also, the server was throwing out a error with the Mekanism energy cube. When this issue started. It saw the Controller block from RS as a energy cube. The error the server threw out in the console: https://imgur.com/i2HK5AW |
This also happens for me on my friends server, and it always happens when we unload the chunks and then load them again. It's a pain to go through the entire cable and reconnecting all the cables. And when I reconnect them at one place it usually breaks at another place. https://imgur.com/a/AmmZApx |
Ok a few things:
|
Here's my server mod folder as I left it since the bug occurred: https://imgur.com/CEjg7oW Minus Quark. That was added post bug. |
I'm on a server running mekanism 10.0.6.429, these are my mods: https://imgur.com/a/U4AKxXh Edit: It also seems to be occuring a bit randomly now as it hasn't happened in a while but when it happens it's because we enter the chunks in a portal or unload and load them again |
I have had this issue recurring for several weeks now. I am not running a server. Started with the Refined Storage controller losing power but most recently I have noticed several Mekanism machine were losing power. Advanced Smelter, Rotary Cond. etc. I seems that it will happen either when I quit to title or if I AFK and Minecraft goes to the Game Menu. My mod list is rather long so I'll see if I can generate an easy list. Forge 108, 1.16.1 Update 1 : This is happening every time I log in and is occurring on 2 different power grids that are not connected. |
I can report the same thing is happening in my single player world. I'm playing Valhelsia 3 (Mekanism version 10.0.9.432) This is happening a lot at the time of writing this. I have not left the chunks that the cables are in or quit to the game menu. It just Attached screenshot where you can see the power just stops. |
I would be interested in knowing if anyone is still running into this with Mekanism 10.0.18 as various things have been fixed including some issues related to capabilities/chunk unloading/reloading. |
I am playing Valhelsia 3 and I can confirm that this issue is still happening as of Mekanism v10.0.17.444. If I want things to reconnect I have to break cable and replace it |
I said 10.0.18 not 10.0.17, whether it is broken on 10.0.17 or not is irrelevant to my question. |
Playing Valhelsia 3 with 10.0.18.445 and have this issue. |
https://discord.com/channels/554379889122213888/560583846509281280/912041633334296667 Seems like this may not be entirely fixed after all... |
It seems to be the same problem in version 10.0.24. (Mekanism-1.16.5-10.0.24.453.jar) And its fixed randomly after Server restart. Before i restarted, the i had fix the left tower by replace on block from the multi block, but the right tower was broken. after restart also the right tower was fixed, although i dont replace a block from the multi block structure. ! To Replace a pipe on the port doesn't fix anythere. Server java version: Client java verison: Minecraft Server version: Modlist: |
My guess is this isn't the case but I forgot to actually confirm it with the person who reported still having this in 10.0.24 on discord, but @sippeeey are you able to reproduce it if you test without Mohist? |
Problem still exists in Mekanism 10.2.2 Here's a picture showing it happening within one chunk. Granted, I left said chunk and came back to this error, but still. |
This bug tastes good |
…e of MinecraftForge/MinecraftForge#8909 to mark transmitters as unloaded when the chunk they are in becomes inaccessible (mekanism#7428 and hopefully also mekanism#6356)
…min forge version to 42.0.9. Added some initial game tests related to transmitters, and also make use of MinecraftForge/MinecraftForge#8909 to mark transmitters as unloaded when the chunk they are in becomes inaccessible (mekanism#7428 and hopefully also mekanism#6356)
…min forge version to 42.0.9. Added some initial game tests related to transmitters, and also make use of MinecraftForge/MinecraftForge#8909 to mark transmitters as unloaded when the chunk they are in becomes inaccessible (#7428 and hopefully also #6356) (#7560)
I believe this is fixed in 10.3.2 (for MC versions 1.19.1 and 1.19.2), if anyone can reproduce it on that version or newer please let me know and I will reopen the issue. Unfortunately due to the changes required for the fix it is not practical/feasible to backport the fix to unsupported MC versions (1.16 and 1.18). |
On MC 1.20.1, mekanism 10.4.5 and forge 47.2.16 it happens again. Im playing on ATM 9 version 0.2.33 and using FTB chunks to load base sometimes when i log back to server cables stop transmiting power, breaking 1 cable and placing it back sometimes fix it or propagate it to next cable. One fix to that i found is unload everyting, move away and load chunks again. |
Tbf I never had this issue in my worlds |
Issue description:
Energy cables randomly stop working sometimes , having to replace the malfunctioning one in order to repair the energy chain , and sometimes after replacing it stops 1-2 cables pieces further
Steps to reproduce:
Version (make sure you are on the latest version before reporting):
Forge: 32.0.67
Mekanism: 10.0.2
Other relevant version:
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
[gist / pastebin / etc link here. Please make sure that it isn't set to expire.]
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