-
Notifications
You must be signed in to change notification settings - Fork 26
Home
Tomáš Malý edited this page Jul 2, 2018
·
9 revisions
Documentation for the whole VTS can be found at read the docs. Documentation for the native browser libraries is at its wiki.
- Map - fundamental class that represents the actual world
- MapMakeLocal - move the map such that specified lat-lon coordinates are at unity world origin
- MapNavigation - mouse controlled navigation of the map
- CameraCmdBufs - camera for precise rendering but without actual game objects
- CameraObjects - camera that synchronizes game objects with the map
- ColliderProbe - allows objects to physically interact with the map
- RenderPrefab - prefab of an object instantiated by CameraObjects script
- ColliderPrefab - an object instantiated by ColliderProbe script
- VtsNavigation - example with CameraCmdBufs and MapNavigation scripts
- FreeFlight - example with CameraObjects and MapMakeLocal scripts
- Rendering - shaders and materials explanation
- Precision - an explanation of the issues caused by single floating point precision and how to solve them
- Atmosphere - physically inspired atmosphere rendering with VTS
- VTS Browser CPP - the native VTS browser libraries
- Build Wrapper - a wrapper that embeds build scripts for all 3rd-party dependencies