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There will be three types of ground trinkets :
Over the ground :
vegetation, rocks, buildings, etc. These models must have underground part because of the ground's relief.
Under the ground
appearing through a glass floor that make the ground transparent. Crater, brake, dig, undeground buildings like missile silo, etc.
On cliffs
These trinkets will be stuck to cliffs. dropping vegetation, scree, mine or underground entrance, doors, balconies, hoses, etc.
The text was updated successfully, but these errors were encountered:
we need more precise issues for that
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There will be three types of ground trinkets :
vegetation, rocks, buildings, etc. These models must have underground part because of the ground's relief.
appearing through a glass floor that make the ground transparent. Crater, brake, dig, undeground buildings like missile silo, etc.
These trinkets will be stuck to cliffs. dropping vegetation, scree, mine or underground entrance, doors, balconies, hoses, etc.
The text was updated successfully, but these errors were encountered: