-
Notifications
You must be signed in to change notification settings - Fork 287
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Can't connect to server, JEI taking > 30 seconds to load on login #551
Comments
Saw this line: 30 seconds to register opencomputers doesn't seem good. I don't recall it doing that before. |
Can confirm it is not Optifine. Removed from the pack, still same error. Here's an updated log: https://gist.github.com/nloah/c76a26819eb7c7706a0b3efd91e8a351 |
This is an issue with CraftTweaker right now, it's being worked on by @jaredlll08 JEI by itself will load earlier, so there is no server disconnect issue. |
As discussed in IRC with Mezz and player it seems there's mods which cause JEI to reload, in my case it's being reloaded 3 times with a lot of logged information in the client console. Had to revert to JEI build 362 for now. |
This issue exists with crafting harmonics as well, both will try to entirely reload immediately, if you have both in your pack... oh boy. edited; meant crafting harmonics, craftweaker was already discussed. |
yea, it is getting fixed, @Saereth the version you running still doing good? |
For most of us it is, but we did have one guy today that has some connectivity issues. We're removing crafting harmonics though and I believe that'll clear it up for him. |
ok cool, may also just be connection, since if everyone else is running it fine, then there shouldn't be a problem. |
I've found running a resourcepack is enough to push a client into not being able to connect to a server, specifically a HD RP like Sphax. I've been running a few tests with Player and he has worked out a resolution for this issue. |
With jei_1.10.2-3.13.3.374 & CraftTweaker-1.10.2-3.0.15 the condition is actually a lot worse, no longer do I actually connect to the game and can see the world before getting disconnected, I never actually connect and go straight from Loading world to disconnected. |
Uh, I had a few people telling me this was good, may I ask what your ping On Nov 17, 2016 2:01 PM, "b0bst3r" notifications@github.com wrote:
|
@b0bst3r can you upload a client log to gist and link it here? |
I don't have any complete logs I've been scouring through them since I posted the above.... no idea why I don't, so I will have to repeat this to get you complete ones. Looks like MMC doesn't log to file is you clear the client console (never knew that). This http://pastebin.ubuntu.com/23490257/ is the only thing I have when I cleared out the console to log a new attempt. I pulled the timings from it [00:50:24] [Client thread/INFO]: Built recipe registry in 1642 ms The bottom of this log went into a crash loop before stopping but I don't think thats related as it's all future task errors. I will repeat the attempts and get you proper logs and also try and figure out why I don't get any fml-client logs. Edit - my ping to the server is 93ms and I can and always have connected fine with build 362 (JEI), I can't use any after that version unless I run with -Dfml.readTimeout=120 flag on both server and client. |
Same Issue My Log: https://dl.dropboxusercontent.com/u/263786228/fml-client-1.log |
Working with jared now to solve this soon. |
Fixed with CraftTweaker-1.10.2-3.0.17 and jei_1.10.2-3.14.2.398 |
Hello, |
JEI for 1.11.2 should have no delay when connecting to a remote server. |
I saw some stuff about JEI supposedly not doing this anymore, but even on version 335 it still does. I'm in HermitPack version 1.1. The server shows me as having loaded into the world, but my skin's second layer doesn't show up and the log still shows JEI trying to do... stuff.
Here's the info from when my client connects: https://gist.github.com/nloah/e4a89b964939c48f5d897ea472a81aba
Recipe Registry and Item Filter seem to be taking waaaay too long. It also takes the same amount of time when starting my client, I noticed. I'd assume there's something in HermitPack that is taking forever to load?
The text was updated successfully, but these errors were encountered: