La mecanica principal es la toma de decisiones cotidianas mientras se desarrolla un juego para una JAM estando solo.
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The events are stores in a JSON. This document follows the next schema
{
"events": [
{
"event": "KEY_EVENT",
"decisions": [
{
"text": "DECISION_KEY",
"consequences": [
{
"key": "hunger",
"value": "--"
},
{
"key": "energy",
"value": "-"
},
{
"key": "motivation",
"value": "-"
},
{
"key": "progress",
"value": "++"
}
]
},
{
"text": "DECISION_KEY_2",
"consequences": [
{
"key": "hunger",
"value": "+"
},
{
"key": "energy",
"value": "+"
},
{
"key": "motivation",
"value": "+"
}
]
},
{
"text": "DECISION_KEY_3",
"consequences": [
{
"key": "hunger",
"value": "++"
},
{
"key": "progress",
"value": "+"
}
]
}
]
}
]
}
For the consequences, the key can be one of the following:
- hunger: That affects the hunger value of the player. The value can be one of the following:
- ++: The value is increased by 10
- +: The value is increased by 5
- --: The value is decreased by 10
- -: The value is decreased by 5
- energy: That affects the energy value of the player, the values can be the same than the hunger.
- motivation: That affects the motivation value of the player, the values can be the same than the hunger.
- progress: That affects the progress value of the project. The value can be one of the following:
- ++: The value is increased by 2
- +: The value is increased by 1
- --: The value is decreased by 2
- -: The value is decreased by 1
- money: That affects the quantity of money of the player. The value must be an entire number (-6, -400, 5, 101...). It can not include decimals and it can not be a string.
- time: That affects the time of the game, The value must be a natural number (positive) and it represent the quantity of seconds that will be removed from the timer of the day. It can not include decimals and it can not be a string.
- originality: That value is internally used to calculate the total progress of the project. The values can be the same than the hunger.
- reputation: That value is internally used to calculate the total progress of the project. The values can be the same than the hunger.
- graphics: That value is internally used to calculate the total progress of the project. The values can be the same than the hunger.
- music: That value is internally used to calculate the total progress of the project. The values can be the same than the hunger.
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