The behavior of the BIOS function/software interrupt CpuSet in mGBA differs from that of a real GBA BIOS.
In mGBA, when the software interrupt returns,
Using a real BIOS, when the software interrupt returns,
Example code to reproduce:
sha256 of BIOS used:
I've reproduced this issue in Pokemon Emerald, where my code was working in mGBA but failing in Bizhawk in my TAS (BizHawk requires using a real BIOS). The code makes a lot of use of CpuSet.
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