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mGBA 0.9.0 slows down after prolonged fast forward speed (and freeze) #2120

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piperun opened this issue Apr 12, 2021 · 4 comments
Closed

mGBA 0.9.0 slows down after prolonged fast forward speed (and freeze) #2120

piperun opened this issue Apr 12, 2021 · 4 comments
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blocked:needs info Not enough information to be fully investigated

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@piperun
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piperun commented Apr 12, 2021

If you use Fast forward for quite some time, the game will struggle to keep 60fps going, even sometimes going so low as 4-8fps and if you try and use the emulator functions (save/load state, restart/shutdown, etc.) the emulator will freeze (and take some time to close unless you force kill it in task manager).

Tried on:
Pokémon Emerald (U)
Pokémon Emerald Kaizo
Pokémon Fire Red Omega
Pokémon Fire Red 1.1 (U)

Bellow is the bug report:
bug.zip

@endrift
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endrift commented Apr 12, 2021

Does this still happen with the OpenGL enhancement renderer disabled? And does it also happen with the latest dev build? This may be related to #2094, which I fixed last night.

@endrift endrift added the blocked:needs info Not enough information to be fully investigated label Apr 13, 2021
@piperun
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piperun commented Apr 13, 2021

This seems to be correct from my testing, if I disable OpenGL I haven't had this issue occur.
Edit: Realized I haven't tried out the latest build to see if OpenGL works, so I reopen the issue.

@piperun piperun closed this as completed Apr 13, 2021
@piperun piperun reopened this Apr 13, 2021
@endrift
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endrift commented May 24, 2021

Please test that configuration. I can't tell if it's that bug or not otherwise.

@endrift
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endrift commented Jul 9, 2021

Closing due to lack of reply.

@endrift endrift closed this as completed Jul 9, 2021
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