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If you use Fast forward for quite some time, the game will struggle to keep 60fps going, even sometimes going so low as 4-8fps and if you try and use the emulator functions (save/load state, restart/shutdown, etc.) the emulator will freeze (and take some time to close unless you force kill it in task manager).
Tried on:
Pokémon Emerald (U)
Pokémon Emerald Kaizo
Pokémon Fire Red Omega
Pokémon Fire Red 1.1 (U)
Does this still happen with the OpenGL enhancement renderer disabled? And does it also happen with the latest dev build? This may be related to #2094, which I fixed last night.
This seems to be correct from my testing, if I disable OpenGL I haven't had this issue occur.
Edit: Realized I haven't tried out the latest build to see if OpenGL works, so I reopen the issue.
If you use Fast forward for quite some time, the game will struggle to keep 60fps going, even sometimes going so low as 4-8fps and if you try and use the emulator functions (save/load state, restart/shutdown, etc.) the emulator will freeze (and take some time to close unless you force kill it in task manager).
Tried on:
Pokémon Emerald (U)
Pokémon Emerald Kaizo
Pokémon Fire Red Omega
Pokémon Fire Red 1.1 (U)
Bellow is the bug report:
bug.zip
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