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Passing input to both multiplayer windows #276

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adcgx opened this issue Jun 6, 2016 · 5 comments
Open

Passing input to both multiplayer windows #276

adcgx opened this issue Jun 6, 2016 · 5 comments
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severity:enhancement Feature requests
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@adcgx
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adcgx commented Jun 6, 2016

Currently, only the window in focus receives input, which is kind of a bummer if you're actually two players trying to play together. Ideal scenario would be to have both windows receive input, so you could map Player 2's keys to something else and play simultaneously.

@endrift
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endrift commented Jun 6, 2016

Huh, I thought there was already a bug open for this.

The point of this was so that you didn't accidentally have button input for, say, a second Pokémon game going when you were trying to trade, but that's really only applicable if they're mapped the same. You can do two windows at once with game controllers, but perhaps prioritizing the active window and eating the key input is a better way to do it.

@endrift endrift added the severity:enhancement Feature requests label Jun 6, 2016
@endrift endrift added this to the 0.5.0 milestone Jun 6, 2016
@adcgx
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adcgx commented Jun 7, 2016

Thanks for the quick reply. It works great with an xbox controller, but this might still be a useful feature for someone who doesn't have one lying around (also, something pretty nostalgic about sharing a keyboard to play a split-screen multiplayer heh)

@endrift endrift modified the milestones: 0.6.0, 0.5.0 Sep 7, 2016
@TradeDraft
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TradeDraft commented Jan 29, 2017

So I am just using a Keyboard and I am wondering if there been any updates. So you can play on the 2 Windows on the Same Keyboard at the Same Time?

@endrift endrift added this to UI/UX in Input Revamp May 7, 2017
@endrift endrift modified the milestones: 0.6.0, 0.7.0 Jun 18, 2017
@endrift endrift modified the milestones: mGBA 0.7.0, mGBA 0.8.0 Apr 22, 2018
@endrift endrift modified the milestones: mGBA 0.8.0, mGBA 0.9.0 Oct 5, 2019
@endrift endrift modified the milestones: mGBA 0.9.0, mGBA 0.10.0 Jan 2, 2021
@IoIxD

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@fancythedeveloper
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True, but they're probably busy with more important stuff atm.

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