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Hi, thanks for this great emulator! I'm not sure if this issue is emulator-specific but when using either of the xBRZ shaders on the OpenGL renderer, if the High resolution scale is greater than 1 the graphics output is a black screen. Maybe there's an underlying bug or a warning about combining scaling with resolution scaling could help if not?
The text was updated successfully, but these errors were encountered:
Hi, thanks for this great emulator! I'm not sure if this issue is emulator-specific but when using either of the xBRZ shaders on the OpenGL renderer, if the High resolution scale is greater than 1 the graphics output is a black screen. Maybe there's an underlying bug or a warning about combining scaling with resolution scaling could help if not?
The text was updated successfully, but these errors were encountered: